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  1. Glent

    Suggestion Alternate Thievery Penalty

    Recently the penalty for being caught in a thievery attempt was changed to instantly deal 150 damage. This means it is an instant kill in the vast majority of cases. It's honestly an uninteresting and overkill penalty. This is what I propose for an alternative penalty: When caught in the act...
  2. Glent

    Suggestion Party Health Bars

    It would be nice if healers could get a "Group Scan" or "Advanced Scan" ability when they spec, revealing information about the entire party and additional information like status effects and mana. This would help non-spoutcraft using healers have something similar - I understand you want to...
  3. Glent

    Suggestion [Skill] Smelting

    This is already a skill.
  4. Glent

    Suggestion SuperBlink

    If anything, archmage should get this kind of "Ethereal Blink" ability, not wizards.
  5. Glent

    Suggestion Chat Broadcast on Enchant Loss

    When a smith repairs an enchanted item, it should have a broadcast in chat if the enchantment is lost, for example "Diamond Pickaxe loses it's enchantment!" This would prevent smiths from scamming players by stating that the enchantment on a tool had been lost, giving back a non-enchanted one...
  6. Glent

    Resolved Stone and Wood tools can not be deconstructed

    I'm just saying, that it wasn't in the extract you posted, and you mentioned they'd be able to do it at level 20, which they are unable to. I'm assuming something like this is missing: WOODEN_AXE: WOODEN_PLANKS: 1 level: 20 min-durability: 0.5 WOODEN_SWORD...
  7. Glent

    Resolved Stone and Wood tools can not be deconstructed

    A level 24 smith was unable to deconstruct any stone or wooden tools (as well as bows). It was missing from the config attached to Kainzo's quoted post, leading me to assume that this is the reason why they could not.
  8. Glent

    [First City] Altum [50+][Neutral]

    Bloodmage tbh
  9. Glent

    Resolved Anomaly: Shield Trapdoor > Iron Door

    As a paladin, holding a trapdoor blocks roughly half and holding an iron door blocks roughly a third. Tested with a dreadknight and no armour. Iron Door reduced damage from 6 to 4 (-2) Wooden Door reduced damage from 6 to 5 (-1) Trapdoor reduced damage from 6 to 3 (-3) With full armour...
  10. Glent

    Can name pop up while you are sneaking?

    Sometimes, if someone enters (or leaves and then enters) a chunk, a person sneaking through vanilla methods will appear to be standing normally and their name will be completely visible. I'm not sure if this happens with Rogue Sneaking (or if that's the cause: I don't know the cause, but it's...
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