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  1. DagothAgahnim

    Helms Deep is inactive (staff)

    no? ok then. I'll move this to the general township area.
  2. DagothAgahnim

    Zelda LttP texpak finished.

    I'll work on making larger scenes versions too, I like the idea of catering to the larger texpaks on some areas.
  3. DagothAgahnim

    Helms Deep is inactive (staff)

    Helms Deep 'ala Madlum
  4. DagothAgahnim

    Helms Deep is inactive (staff)

    I have been keeping an eye on Helms Deep for a couple weeks, and I've only seen 1 person ever there, and nothing has changed there in ages. The town post hasn't been updated and most of the citizens appear inactive. Getting to the point, the rings will be removed in 3 days on 3/10/2011 if...
  5. DagothAgahnim

    [Capital] Light's Hope [31][Neutral]

    RE: [Township] Light's hope [14] This town has become inactive, and the rings will be removed if a new mayor and citizens do not step up soon. You have 3 days.
  6. DagothAgahnim

    Banned

    I have screenshots of a 10 minute period where all 3 of you were exploiting that glitch, over and over. We've stated MANY times that the ore glitch is bannable and you need to wait a while before placing blocks back there or you'll be banned. Even if you claim to not be aware of that, if...
  7. DagothAgahnim

    omg all the mushrooms....

    I thought this hell screenshot was worth taking.lol
  8. DagothAgahnim

    The Nether Is Here.

    you're using my texpak, aren't you? :P
  9. DagothAgahnim

    Zelda LttP texpak finished.

    yes I plan to keep working on it, and by enlarged, do you mean just taking what's there and enlarging the whole damned thing, or enlarge it and get bigger scenes in it? either way, upload me a kz.png of the size you're after so I can see exactly what it needs and I'll work on it at some point...
  10. DagothAgahnim

    Farewell friends, enemies,

    Goodbye Kaliven, keep in touch buddy.
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