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  1. Ostadar

    Suggestion [OP]Necromancers

    Ultimately yes, a Necromancer can beat anyone as long as they move faster than them and dodge as I had already stated in post #33 and post #37 of this thread. But I also pointed out that when it comes movement, as long as the other opponent(s) has the ability and skill to lock down the...
  2. Ostadar

    Suggestion [OP]Necromancers

    Removing Poison entirely is complete overkill as a balance suggestion. Casters should never be considered Close DPS, at most they should be considered medium. The only reason to a Necromancer's utility skills is so they can survive a Close encounter. They should never have to used as Close range...
  3. Ostadar

    Suggestion [OP]Necromancers

    Almost anyone could do that in a 1v1, the reason why a Necromancer can survive is because their play style. They need to DoT and run away. Steal life if they get hit with DrainSoul, and use HarmShield to avoid damage if they can't get away. I can admit one thing about necromancers thought. I...
  4. Ostadar

    Suggestion [OP]Necromancers

    Please consider that I never said that it was impossible, just that it might as well be due to how difficult it is to reach balance. I should also add that through trying to balance the classes you might also make the balance worse by weakening a class to ineffectiveness from personal opinion...
  5. Ostadar

    Suggestion [OP]Necromancers

    Now I know balance is an admirable goal and should not be given up on, but it should also be taken into account that true balance in any game that has any degree of class variance or; I should say, an aspect that makes an individual class being unique, is neigh impossible to obtain. I mean...
  6. Ostadar

    Suggestion [OP]Necromancers

    I'm going to have to disagree with the opening statement. Sure they have gotten a bit more powerful but it just means that now people need to learn to handle them a bit differently. As xexorian had stated, It needs to be taken into account that the 'tanking' caster class so to speak. They are...
  7. Ostadar

    HC Class Ideas

    For a Caster-Rogue combination the two most viable combinations, in my opinion, would be Bard and Beguiler. Not only for the skills they have but really for the fact the two classes would compliment each other well. They'd end up becoming something more of a Jester than anything else. Or maybe a...
  8. Ostadar

    HC Class Ideas

    This amuses me, but like with the previous path choices I still think there needs to be at least two for each class. Also, I love the Inquisitor. I like both of the the divine ideas, and yet.. I'm still am even more in love with the idea of a good Necromancer. The Pumpkin Mage is my favorite...
  9. Ostadar

    Suggestion The Scaling Increase.

    I approve of this change. I can see how making adjustments for things like monster and character HP, skill damage, and class balance overall would be much easier with the greater room to tweak the numbers. The only issue I see that might crop up is that with the more numbers loading on the...
  10. Ostadar

    Suggestion [Casters] The Uber Nerf: Rethink?

    I admit my mistake then when it comes to their number of skills in relation to the other classes.
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