• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
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  1. jwplayer0

    Bedspawning & You

    The problem with towns having their own hero-gates was the fact that pvp was non existent due to the fact that pvp was off in towns. Now with pvp being on in almost everyplace having hero-gates in towns would mean instant raids out of fucking nowhere, which is also something we dont want. I...
  2. jwplayer0

    Bedspawning & You

    You also have to remember that we had hero-gates in every town and that pvp was off in towns and kingdoms, not to mention the main pvp'ers didnt come until Zeal. Which means 1, people didnt die as often, 2 their was an easy way back to your town, and 3, creepers didnt 1 shot you into oblivion.
  3. jwplayer0

    Dragongarde

    water
  4. jwplayer0

    Herocraft 3.0 Bug Report Thread - Part 3.5

    for what i've seen thats always happened with passive abilities
  5. jwplayer0

    December 23rd 2011 was....

    I remember my 1 year aniversary, I still wish i could go back to those days, but times have changed and so has this server.
  6. jwplayer0

    Unfair damage system?

    For the most part classes should be judged by their role not their path. Paladins are tanks and shouldnt be doing much damage where as monks are meant to do damage and have low healing capabilities.
  7. jwplayer0

    Unfair damage system?

    Deciple (or monk as i will still say) is the melee damage dealer of the healing class, the only healer which is meant to have the stats of a healer is the druid, most of the other ones have diffrent roles
  8. jwplayer0

    New Map start extended to Friday Jan 6th.

    I dont exactly agree with the statement about not getting anything done. The first day of the map is by far the hardest and the one that I worked the hardest on. Its the the we pick location for our towns, set up base camps, farms, mining spots, basic defense systems. And see who's gona be are...
  9. jwplayer0

    Terraria

    I think those will be enough, if we ever want to do pvp I guess we could use http://tshock.co/xf/index.php?threads/v1-9-c3mod.22/ but for now the basic protections will be good
  10. jwplayer0

    Terraria

    Im interested =D
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