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  1. Eldrex

    Resolved Why Were Herogates Made Free?

    As I said. Not the brightest. Lol. Is the Herocraft development team capable of recreating, or fixing it or whatever, or would you have to contact the plugin developer again?
  2. Eldrex

    Resolved Why Were Herogates Made Free?

    I'm pretty sure you did, but then again I'm not the brightest... Hoping that the plugin can be fixed.
  3. Eldrex

    || Auricha ||

    Hey, looking to apply. I know there is a fourteen year age limit. I am currently thirteen, but I turn fourteen in two to three months. At this point I'm close to fourteen than I am to thirteen. Could I still be eligible to apply?
  4. Eldrex

    Suggestion No Deathchests on region protected zones

    I completely agree with this, but if it were implemented, the Herogates and other safezones would need better indicators of where they begin. For example, when entering a herogate region it should say "Entering Southwest Herogate" or something along a the lines of that. Otherwise, PLEASE...
  5. Eldrex

    Resolved Why Were Herogates Made Free?

    Not sure if that was sarcasm or not... In my friends thread, or the meeting of the 31st kainai said that Herogates weren't intended to be a fast travel.
  6. Eldrex

    Resolved Why Were Herogates Made Free?

    In another thread, or meeting, you said that Herogates aren't for fast travel..
  7. Eldrex

    Resolved Why Were Herogates Made Free?

    What exactly is the purpose of Herogates? At /spawn there is a random teleport sign... The Herogates just seem to be a place for players to get killed. Also, was the southwest area nerfed at all? I thought someone said the spawning or exp was nerfed from mobs at southwest, but I recently...
  8. Eldrex

    Resolved Why Were Herogates Made Free?

    As the title suggests, I am curious as to why Herogates became free as opposed to being 50c and free for T5 donators or higher? I thought this was a great thing to motivate players to support the server, and it also prevented the Herogate camping that we now can see at South West.... Rip the...
  9. Eldrex

    Suggestion [New Skill] Dark/Light Void

    Alrighty then... Still wondering why they were implemented but by now I will settle for a they're staying.
  10. Eldrex

    Suggestion [New Skill] Dark/Light Void

    I Still feel it should be removed, but I don't really have a say... Then again I am so what biased since the legendary classes are just fun for me ( my daeknaster is lvl 34 )
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