I can tell you with 100% certainty that even spells like gills or replenish need to be prepped, which is a bit absurd. Perhaps they were accidentally changed somewhere along the way, but all of the utility spells across 4-5 classes I’ve played need to be prepped. I noticed it most on Bard, as...
Can we get a return to form on this? Classes like wizard have lost their identity because it feels wrong to give up spell slots for skills like port or groupteleport if it means losing chainlightning or fireball.
@JrCheeseBall The real reason is the skills were added before there was a limit on your prepared skills, when every class just had way less skills but a standard set. In that scenario, the utility skills were just extra bonuses you really didn't have to worry about unless you wanted to use them.
Yeah being able to drain your stamina in less than 10 left clicks, even if they connect, is so unlike what combat was before. I don't know what DrHeretic remembers, but this new stamina system was implemented in the beta before the current map.