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Recent content by Moralsk

  1. Moralsk

    Suggestion New miner skills: CompressRedstone and CompressCoal

    Indeed it doesn't, notice I said crappy. It was under new skills.
  2. Moralsk

    Suggestion New miner skills: CompressRedstone and CompressCoal

    @0xNaomi Didn't I make some crappy compress coal skill once lol?
  3. Moralsk

    Suggestion Berserker changes

    Adding on to this lifesteal vs heal argument... Ok, they way Blooddrinker currently is, it's almost impossible to get 200 hp when pvping If you wanted to get 200 hp out of blooddrinker, you'd have to deal 1000 damage in 10 seconds. There's no way berserker could ever deal that much damage by...
  4. Moralsk

    Suggestion Berserker changes

    1.) It's not my fault that the skill was originally made so buggy and scarce concerning ticks. The ticks were so scarce at times, it couldn't even take a heart. 2.) As Malik said, lifesteal is way different in actual use than a heal. That 200 heal is at the cost of actually fighting, unlike...
  5. Moralsk

    Suggestion Berserker changes

    That's in short really what I've been trying to emphasize. The main problem is that most classes can kite berserker with somewhat to extreme ease. Casters I don't really mind, but rogues and dragoon really piss me off because of how easy they do it. Casters should be > than zerker in my opinion...
  6. Moralsk

    Suggestion Berserker changes

    Can you please fully quote me? That period doesn't say much.
  7. Moralsk

    Suggestion Berserker changes

    @malikdanab and I tested rupture before it go buffed, and it was one of the most useless skills in all of Herocraft. Lunge was mostly useless. Then bladegrasp completely broke, and there was one point maim didn't slow. Never at any of these points were people willing to admit that Berserker had...
  8. Moralsk

    Suggestion Bow Durability

    I feel your pain, brother berserker. Dreadknight and Berserker both are expensive of as hell to play. Bows are extremely cheap to produce, I'm not sure what the big deal is.
  9. Moralsk

    Suggestion Punch II Bows

    I don't think it's possible to nerf an enchantment without modding the client, could be wrong though. I'd say limit them to Punch I.
  10. Moralsk

    Suggestion Cooldown Reduction

    I selected the disagree tag, not dislike. If charisma was used then classes like Bard would be flat out stupid, and classes like Dreadknight wouldn't have any other benefit from it. I don't agree with adding a new attribute. Not only would this create more pressure on the balance team, it...
  11. Moralsk

    Suggestion Axes and Anvils

    Yeah, most of what you said here are points I and others have already brought up. In my opinion it's a really big problem that classes like berserker, dreadknight, and pyromancer have to spend tons upon tons in order to constantly get new axes while some other classes have almost no cost...
  12. Moralsk

    Suggestion Balance Concerns

    Cringe that I bring it up, but it frustrates me that Berserker has 2 basically dysfunctional skills and one that is completely broken. Bladegrasp - Completely broken Lunge - useless, why is the targeting dist shorter than the jump dist? Rupture - Anyone who's actually tested it knows it doesn't...
  13. Moralsk

    Suggestion new warrior or other related class mechanic

    Yeah, I'm kind of confused how this would relate to Berserker mate, as we never use mana for anything. Like Malik said, it would need a redo, which honestly I doubt that'll happen. No one that works on skills (that posts anyways, I believe Delf shadows around here) seems to really care about...
  14. Moralsk

    This has left me very confused lol.

    This has left me very confused lol.
  15. Moralsk

    Suggestion Disciple item-Bones

    My personal view of disciples makes me disagree with this. When I think of a disciple I think of a monk that is pure of heart yet not afraid to lay down a can of whoop ass. Giving them bones as weapon makes them seem more evil oriented. Others may picture them differently however, so I could be...
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