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Kainzo
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  • Kainzo, what the heck. People said that you were lurking about and I have yet to see you. Are you lyyyyyyinnnnngg?
    SonOfAGunner
    SonOfAGunner
    You missed your entrance
    Gattazzack
    Gattazzack
    Yeh man. Don't want to have a bad impression. Also you keep missing your queues!
    SonOfAGunner
    SonOfAGunner
    ^Exactly
    D
    Hey i have a 145$ gift card but im trying to buy the 150$ rank can i just do 145$.
    Kainzo
    Kainzo
    Feel free to PM me on the forums - we'll discuss it there.
    D
    daniel soheili
    how im new
    Overall, I think these would improve Herocraft exceptionally well. I apologize for clogging the page, I just have had a lot of guys telling me to put them on. I'm gonna put any more suggestions on my own profile.
    Chow
    Silverfish- Active: get ability to hide in any block. As in, your invisible except the block becomes slightly off colored I.e. Bricks to cracked bricks, grass to dirt, cobble to smooth etc. only works on non-ore, non-organic, opaque blocks. Great for Rouge, but not as useful as you'd think. You'd have to be smart to use it right. Hitting/mining block reveals you.
    Sheep God- 2x mana regen when standing on grass. That's all I can think of for now.... Something Wizard based.

    Squid God- Water breathing and auto-enchanted fishing poles. A good class if you want to make a profit.
    Pig God-Activate skill which charges forward, bumping everyone out of your way/dealing knockback. Also gains speed boost while holding carrot. Eating carrots also provide absorption for 10 seconds. Good for melee classes, especially Dragoon
    Spider God- Passive: you can climb any surface at 1/2 normal ladder speed. Good for Rouges. Maybe also small poison effect with bare hands.

    Zombie God- once a (in-game) day, activate skill for slowness 2 and regeneration 2 for 2 minutes. Additionally can eat anything without negatives and gets rotten flesh from players. Good for melee based classes but still versatile
    Deities- Most games have this to some extent. However, since this is minecraft, all gods should be mob-based. Anyone can pick any being but some go better for some classes. Each God gives one or two unique skills and/or passives. Like so...
    Dear Kainzo

    I have been playing on your server for almost a month now and am quite impressed with what I've seen. Your extraordinary map and unique classes could be something that Mineplex would be proud to have. However, I have a suggestion that I think could improve this RPGS experience. Feel free to add or elaborate. This is gonna take a couple posts, so buckle up....
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