• Guest, HEROCRAFT PUBLIC RELEASE IS HAPPENING AN HOUR EARLIER! TONIGHT @ 7PM CST GET READY FOR IT! play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Suggestion Townships 3.3 update discussion

dionnsai

A frightening Cactus!
Joined
Feb 19, 2015
yeah, there seem to be alot of finer points missing...or just plain confusing. Various houses do seem to still affect the population cap? Also, will houses still consume the food left in them or no? And also, it seems that the time required for a town with taxes unpaid has been increased?

Just wondering how many other little surprises might show up?
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
We need to back up here.

People are assuming Townships were meant to be a source of money generation. This is a false assumption. They never were, and only became such due to the war system failing.
But isn't say 600s from housing and a tax of say 1400s per day LOSING money, not gaining money?
 

TheManiac23

Legacy Supporter 9
Joined
Aug 4, 2011
Have you already changed the Soul Production Restrictions too?
Because i will loose money every day now because i cant sell my Soul Items. No one buys them because there are already so many towns producing.
I have all houses and 5 Shops running and still loose money.
 
Last edited:
Top