Dakinara
Legacy Supporter 6
- Joined
- Apr 6, 2013
IMO the current biome material system is too passive and promotes just sitting around waiting for your town to produce stuff. I dont think this will help us keep our active player base up, folks will make multiple towns in multiple biomes and log off, wait for materials to upgrade towns.
The alternative i think would work well is make "farms" around map in each biome (one per biome) that constantly produce this stuff into a chest that can be taken by anyone. Once picked up, anyone holding this material is in combat and cannot be ported, gtped, recall, town spawn, or drop transfer the material. They must run the material back to a safe location (eventually town bank). This would promote people being out and about in the world, more pvp, more player activity since you cant just sit there you have to go out and get the materials.
The alternative i think would work well is make "farms" around map in each biome (one per biome) that constantly produce this stuff into a chest that can be taken by anyone. Once picked up, anyone holding this material is in combat and cannot be ported, gtped, recall, town spawn, or drop transfer the material. They must run the material back to a safe location (eventually town bank). This would promote people being out and about in the world, more pvp, more player activity since you cant just sit there you have to go out and get the materials.