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Suggestion Smelt Iron Item Binds

leftovers5

Legacy Supporter 8
Joined
Oct 28, 2011
Location
USA
Currently you are not able to bind /skill smeltiron to items. However, people with macromod can make macros to do this for them, legally. If that is legal, why not make item bind smeltiron legal?
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
Probably because then you could have a really slow auto-clicker and Mods/Admins would never know unless they happened to float past.

It's hard to write an afk macro. It's not hard to set up an afk clicker.

Just a thought
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Probably because then you could have a really slow auto-clicker and Mods/Admins would never know unless they happened to float past.

It's hard to write an afk macro. It's not hard to set up an afk clicker.

Just a thought
If someone can make an auto clicker, they can make an AFK macro just as easy...
 

MajDeath

Portal
Joined
Jan 7, 2012
Don't forget /skill smeltgold - you can also tape down your right click if you're feeling too lazy for an AFK macro or an auto-clicker.
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
SmeltGold isn't in-game. Needs confirmation.
and shush no-name don't ruin my point with common sense hax. Too late though, its ruined. I guess there isn't a strong reason to prevent Item Binding SmeltIron
 

Irishman81

Senior Staff
Guide
Architect
Balance Team
Legacy Supporter 7
Joined
Apr 1, 2013
SmeltGold isn't in-game. Needs confirmation.
and shush no-name don't ruin my point with common sense hax. Too late though, its ruined. I guess there isn't a strong reason to prevent Item Binding SmeltIron
I'm pretty sure miner has the skill.
 

leftovers5

Legacy Supporter 8
Joined
Oct 28, 2011
Location
USA
It would be nicer to have binds than to have to type /skill smeltiron ever single time.
 

Trazil

Legacy Supporter 2
Joined
Mar 31, 2013
Not sure if it is different this map but you couldn't bind summon mooshroom cow either last map, haven't really played much of this map though :(
 

xexorian

Admin ZeeZo
Retired Staff
Joined
Apr 7, 2011
Location
USA
Currently you are not able to bind /skill smeltiron to items. However, people with macromod can make macros to do this for them, legally. If that is legal, why not make item bind smeltiron legal?

Instead of this being an issue to begin with, why don't we make smeltiron an hour or half hour cooldown and just do up to 64 iron at a time, with a chance to double each one as it goes.

Both the chance, and the amount it does at once, as well as the cooldown, could all scale with level.

Edit:
Currently it's a 10 second cooldown, and I think 50% chance to double

Miner level 20 - 65
Skill Smelt Iron 10s cd

Someone with an auto-smeltiron macro could effectively get close to doing it
64 times in 640s and produces 96 iron.

Someone who is just normally playing and more especially, is still leveling, isn't too
focused typing, clicking with an item, or pressing a smeltiron macro button.

So, I suggest to give people incentive, we make smeltiron more worthwhile by increasing it's cd, chance to double, and amount, so that it's far superior than having everyone complain about auto macros and this would take some additional skill spam off the server in the long run. (not that it is probably a big deal or anything)

First, let's setup a few math problems and call them something.
(iron x 1.55 / 600s = iron per second) IPS
(iron x 1.55 = iron per cd) PWR

66f6e15bde.png

Chance to Double / Cooldown / Amount of Iron ore / PWR / IPS
55% 600s 19 29.45 0.0490833..
56% 585s 20 31.20 0.0533..
57% 560s 21 32.97 0.058875
58% 545s 22 34.76 0.0637798165137615
59% 530s 23 36.57 0.069
60% 515s 24 38.40 0.0745631067961165
...
99% 390s 62 123.38 0.3163589743589744
100% 375s 64 128.00 0.3413333333333333

Currently, someone with an autosmelter macro looks like this
50% 10s 1 1.5 0.15
or, if they did 64
50% 640s 64 96 0.15

There's one less incentive to level as far as 'smeltiron' goes. However, the problem arises when comparing someone who does it a lot with an auto macro, vs someone who only does it when they need it, creating indifferences in the actual IPS produced.

If we buffed it a little bit, and increased the cooldown, as well as the amount down, during leveling, it would give people another reason to keep leveling their profession to scale their skills, it would cut down dramatically on smeltiron auto macro whoring discussions, and it could be tweaked obviously if you don't want to scale the "PWR" value beyond 96.
 
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