Steamed
Legacy Supporter 3
- Joined
- Feb 7, 2011
Shaman aiblity ideas-
(bandage)
Totems - gives the chosen sign an aura, and makes that sign disappear after a time (if this is not possible it could just be an aura around the player)
Chain Heal- use this spell to choose two people that all of your healing spells will effect, instead of only the targeted person.
Healing Wave - healing ability stronger than bandage, would require a bucket of water but would not destroy it when the spell is used.
Destructive Wave - damaging spell that requires, but doesnt destroy, a bucket of lava.
Generous Reflection - all healing spells also heal the shaman for 30% of what the spell healed (if the spell heals 10 hp to an ally, it will give 3hp to the shaman)
Auras that could be applied to totems (or players if totems arent possible)
(bandage)
Totems - gives the chosen sign an aura, and makes that sign disappear after a time (if this is not possible it could just be an aura around the player)
Chain Heal- use this spell to choose two people that all of your healing spells will effect, instead of only the targeted person.
Healing Wave - healing ability stronger than bandage, would require a bucket of water but would not destroy it when the spell is used.
Destructive Wave - damaging spell that requires, but doesnt destroy, a bucket of lava.
Generous Reflection - all healing spells also heal the shaman for 30% of what the spell healed (if the spell heals 10 hp to an ally, it will give 3hp to the shaman)
Auras that could be applied to totems (or players if totems arent possible)
- rockskin totem - increases armor
- obsidianskin totem - reduced fire damage
- Slowing totem - slows people that attack or walk near the player or sign