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Suggestion Scary Spiders. Buff them.

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
At least the agro range needs a buff, now I run about 6-8 blocks away and then walk back up to them and they forgot that I just bitch slapped them with my hoe. They went from being sketch to about as scary as a wolf. And I am nowhere near mastered.

If no agro range buff, then boring old dmg buff will do fine. One thing I do not think they should get is even more health, they recently did(?) and; solely for lore reasons, that should be enough health.

EDIT: they have been buffed (lol they got more health but whatever) and now they are again scary.
 

Volkaine

Stone
Joined
Nov 24, 2011
I would suppose you would like them to have upgrade-able homing rocket attachments as well?
 

Disketa777

Glowstone
Joined
Mar 22, 2011
Also, I have noticed that Cave Spiders have more HP than regular spiders. This is absurd. Regular spiders should be the one's with more HP.

I suggest that cave spiders remain unchanged and that regular spiders get their hp buffed.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Don't make them as tough as Zombies or something, obviously, but at least shuffle things around so that they're more durable than Cave Spiders. I might suggest that the latter lose a bit of health, actually.

Although, if we're going to be making Spiders tougher, Taunt should get fixed as well. This is for the sake of tanks in MAs- Spiders switch targets easily and AoEs tend to get mobbed by them. Tanks can't effectively refocus them without Taunt working. It would just iron out some frustrating kinks.
 

judgedread540

Legacy Supporter 3
Joined
May 13, 2012
I always had the idea in my head that - (This is incorporating normal world mobs so high doesnt mean pigman standard :p)

Zombie should have - high hp + Low damage
Skelleton should have - Medium HP + average damage
Spider should have - Low HP + High Damage
Enderman are rare so therefore - High Hp + High damage
Creeper should have - Medium HP + Insta kill (Without armor)
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
In herocraft it's more like

Mobs are hardcore. Sometimes due to balancing issues they aren't hard enough. Gets fixed pretty fast usually tho.
 
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