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June Notes - 6.00

judgedread540

Legacy Supporter 3
Joined
May 13, 2012
@Nevinryal @what777 He's refering to gold I believe, he mentioned in game that he's gonna stop buying it in a couple of days. What... did you really think that we wouldn't be able to sell shards :p
 

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Location
Georgia, United States
@Kainzo
Not buying gold at the exchange kinda puts late comers at a disadvantage. Also a bit misleading given that it was announced multiple times that gold selling was coming back and a week after the map it gets cut short.

A better option might be a fluctuating exchange rate. Code it to range from .5 per bar to maybe 10 per bar based on RNG so it feels like a real money changer. Each week or two change the exchange rates
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
@Kainzo
Not buying gold at the exchange kinda puts late comers at a disadvantage. Also a bit misleading given that it was announced multiple times that gold selling was coming back and a week after the map it gets cut short.

A better option might be a fluctuating exchange rate. Code it to range from .5 per bar to maybe 10 per bar based on RNG so it feels like a real money changer. Each week or two change the exchange rates
After studying the market - "gold" at 0.5s per with the increased worth of souls - really grant too much currency into the server. We're instead going to have more quests in central for gathering specific items that will be traded for souls and exp.

It's a pretty easy thing to bring back in and we'll re-evaluate it in a few weeks.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
- RolePlay chat now defaults to 10R distance
- Relics are now a "WIN" reward instead of a "CONSOLATION" - this is to properly balance the reward sets.

- Normalized the drop rate of Profession: Relics 1-3 to be more inline with Relic IV. Made Relic V for to be less-rare.
- Minor Ore (Coal/etc) cannot drop Relic V, Lesesr/Greater (Gold+) can.
 
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TimForReal

AdminForReal
Moderator
Rules Council
Architect
Herald
Event Team
Max Legacy Supporter
Joined
Apr 3, 2012
- RolePlay chat now defaults to 10R distance
- Relics are now a "WIN" reward instead of a "CONSOLATION" - this is to properly balance the reward sets.

- Normalized the drop rate of Profession: Relics 1-3 to be more inline with Relic IV. Made Relic V for to be less-rare.
- Minor Ore (Coal/etc) cannot drop Relic V, Lesesr/Greater (Gold+) can.

V's less rare? I've gotten 0. :confused:
 

Jasquan

Legacy Supporter 9
Joined
Oct 1, 2012
Location
Denmark
Minor Ore (Coal/etc) cannot drop Relic V, Lesesr/Greater (Gold+) can.
Is there a list of what's minor, lesser and greater? I would assume..
Minor: Coal, Iron.
Lesser: Gold, Lapis, Redstone?
Greater: Emerald, Diamond?
Sounds about right? Anyways if there is an official list on that it would be fantastic
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Just in case people missed it...
Clan / Township integration available with clan clan-tag
Code:
/town region setclan <region> <clan name>
/town region removeclan <region>
 

greatman321

Retired Staff
Joined
Aug 12, 2012
Location
Quebec, Quebec, Canada
New UI features! Scoreboard on the right with party & cooldown information and a dragon bar on top!

Command to manage them:

For the scoreboard:
/hero sidebar <party,cooldown,none> - if none is given, it disable the sidebar, you can mix & match the other 2 settings with a comma as a seperator (example: /hero sidebar party,cooldown or /hero sidebar cooldown,party).

For the Dragon bar:

/togglehud

Results:

Capture d'écran 2014-06-24 22.23.58.png
 
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