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Ideas for Custom Items

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Help create custom items! Copy and paste the code below and change variables in order to give us ideas for the new Vendor NPCs and Mob drops. If the items good, you may see it in the game either via Vendor, Quest or Drop.

MOVEMENT INCREASING EFFECTS WILL CAUSE CONFLICTS WITH NOCHEAT ATM.


What we need?
Symbol of Acquisition trades (tools/etc)
Medal of Vengeance trades (weps/armor)

Example (you must use the [ code] tag.
Code:
        item:
          ==: org.bukkit.inventory.ItemStack
          type: DIAMOND_SWORD
          meta:
            ==: ItemMeta
            meta-type: UNSPECIFIC
            display-name: §a§lGladiator's Longsword
            lore:
            - §6Carried by a fallen bloodied
            - §6gladiator.
            - §510% Knockback Resistance
            enchants:
              DAMAGE_ALL: 5
              DURABILITY: 1
              KNOCKBACK: 1
              FIRE_ASPECT: 1
 
Last edited:

yeelowsnow

Legacy Supporter 9
Joined
Feb 28, 2012
Location
SoCal
Code:
item:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_PICK
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: §a§lMjölnir
lore:
- §6That which smashes
- §6
- §510% Movement Increase
enchants:
EFFICIENCY: 6
DURABILITY: 6
UNBREAKING: 6
 
Last edited:

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Code:
item:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_PICK
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: §a§lMjölnir
lore:
- §6That which smashes
- §510% Movement Increase
enchants:
Efficiency: 6
Unbreaking: 6
keep the same spacing :p or we cant copy and paste things!
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
@Kainzo what custom effects are we limited to? Or what can we not produce?
You used the example of knockback resistance
The NBT Tags for Health / Knockback are a bit convuluted - I don't know if you guys could work it out, it goes beyond "configuration"... the other ones "speed" and etc are big conflicts with Nocheat.
 

Trist95

Legacy Supporter 7
Joined
Jul 11, 2013
Code:
item:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_PICK
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: §a§lMjölnir
lore:
- §6That which smashes
- §6
- §510% Movement Increase
enchants:
EFFICIENCY: 6
DURABILITY: 6
UNBREAKING: 6


Code:
        item:
          ==: org.bukkit.inventory.ItemStack
          type: DIAMOND_PICK
          meta:
            ==: ItemMeta
            meta-type: UNSPECIFIC
            display-name: §a§lMjölnir
            lore:
            - §6That which smashes
            - §6
            - §510% Movement Increase
            enchants:
              EFFICIENCY: 6
              DURABILITY: 6
              UNBREAKING: 6


fixed for you XD
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
Code:
  item:
    ==: org.bukkit.inventory.ItemStack
    type: DIAMOND_AXE
    meta:
      ==: ItemMeta
      meta-type: UNSPECIFIC
      display-name: §4§l Asgardian War Axe
      lore:
      - §9Hand Crafted by
      - §9The Norse God Odin
      - §4 10% Movement Speed Decrease
      - §2 10% Melee Damage Increase
      - §2 10% Health Increase
      - §2 100% Knockback Resistance Increase
      enchants:
        DURABILITY: 10
        DAMAGE_ALL: 5

Did I go overboard with the positive/negative percent effects? Absolutely.
 
Last edited:

Eldrylars

Legacy Supporter 8
Joined
Apr 28, 2012
Location
Dragon through ...
The NBT Tags for Health / Knockback are a bit convuluted - I don't know if you guys could work it out, it goes beyond "configuration"... the other ones "speed" and etc are big conflicts with Nocheat.

So what exactly are the limits of the current system?
+-speed, +-resistances, +-damage +-stats?

Are we able to create items that:
  • Modify Stats
  • Modify normal game mechanics?(KB, fall damage, resistances, movement speeds,Jump boosts)
  • Different type of Heroes damage/protections? (Light, Dark, Earth, Melons)
  • Regeneration rates + or -
  • Modify HP/MP/Stamina
  • What am I missing?
 

w0nd3rb0y

Legacy Supporter 5
Joined
May 4, 2012
Location
Charlotte, North Carolina
Code:
  item:
    ==: org.bukkit.inventory.ItemStack
    type: DIAMOND_AXE
    meta:
      ==: ItemMeta
      meta-type: UNSPECIFIC
      display-name: §4§l Asgardian War Axe
      lore:
      - §9Hand Crafted by
      - §9The Norse God Odin
      - §4 15% Movement Speed Decrease
      - §2 10% Melee Damage Increase
      - §2 10% Health Increase
      - §2 510% Knockback Resistance Increase
      enchants:
        DURABILITY: 10
        DAMAGE_ALL: 5

Did I go overboard with the positive/negative percent effects? Absolutely.
510% knockback resist?? I don't feel like weapons should effect opposing classes like dragoon and disciple knockback skills. These type of weapons will break classes
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
So what exactly are the limits of the current system?
+-speed, +-resistances, +-damage +-stats?

Are we able to create items that:
  • Modify Stats
  • Modify normal game mechanics?(KB, fall damage, resistances, movement speeds,Jump boosts)
  • Different type of Heroes damage/protections? (Light, Dark, Earth, Melons)
  • Regeneration rates + or -
  • Modify HP/MP/Stamina
  • What am I missing?
in the "current" system we can modify name / lore and add health/knockback - in the future system we will be able to add HEroes Attribute stats, add health, mana, mana regen, health regen, armor, weapon damage-spread, swing speed. Etc.
 

devotedworker

Retired Staff
Max Legacy Supporter
Joined
Oct 20, 2012
Location
Dungeon Heroes Server
So what exactly are the limits of the current system?
+-speed, +-resistances, +-damage +-stats?

Are we able to create items that:
  • Modify Stats
  • Modify normal game mechanics?(KB, fall damage, resistances, movement speeds,Jump boosts)
  • Different type of Heroes damage/protections? (Light, Dark, Earth, Melons)
  • Regeneration rates + or -
  • Modify HP/MP/Stamina
  • What am I missing?
Yah, this is a VINNILA ( Meaning you could do this in unmodded Singleplayer ) thing >.< It requires NBT editing though...
 

pure_autism

Legacy Supporter 5
Joined
Jul 28, 2013
510% knockback resist?? I don't feel like weapons should effect opposing classes like dragoon and disciple knockback skills. These type of weapons will break classes
I dunno, I saw it on the weapon that Kainzo posted and assumed it wouldn't be completely unheard of.

When I put the number, I assumed that it only included melee knockback, I think skill knockback is static.
 

Eldrylars

Legacy Supporter 8
Joined
Apr 28, 2012
Location
Dragon through ...
in the "current" system we can modify name / lore and add health/knockback - in the future system we will be able to add HEroes Attribute stats, add health, mana, mana regen, health regen, armor, weapon damage-spread, swing speed. Etc.

The future is now Kainzo, the future is now!
 

agedbear

A frightening Cactus!
Joined
Sep 7, 2013
Location
Georgia, United States
Code:
item:
          ==: org.bukkit.inventory.ItemStack
          type: DIAMOND_PICK
          meta:
            ==: ItemMeta
            meta-type: UNSPECIFIC
            display-name: §a§lGreed
            lore:
            - §6Liberated from a Goblin Lord
            - §6rumored to have a vast
            - §6wealth hidden in the earth.
            enchants:
              EFFICIENCY: 4
              UNBREAKING: 6
              LOOTING: 5
 
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