TheTXLibra
Legacy Supporter 8
- Joined
- Mar 5, 2011
- Location
- Somewhere, TX
Seems like it would make both mechanical and role-play sense for Engineers to gain building experience. In real life, nearly every building you ever use has been built or the building of it overseen by engineers. They are the ones whom even Architects must submit their plans to for safety and code law approval, etc. Plus mechanically, one of their coolest skills, the ability to place pistons, just makes sense with building as well.
Anyway, thought I'd throw that out there. I also don't see this as making them too OP, as they currently only get xp from 3 sources (mining, crafts, and logging). But if it absolutely had to have a trade-out, I would say it makes more sense for an engineer to get building xp than for logging.
Anyway, thought I'd throw that out there. I also don't see this as making them too OP, as they currently only get xp from 3 sources (mining, crafts, and logging). But if it absolutely had to have a trade-out, I would say it makes more sense for an engineer to get building xp than for logging.