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Farmer feedback/suggestions

Malphugus

Legacy Supporter 5
Joined
Feb 24, 2011
Location
New Zealand
Hiyo

Have levelled farmer to 55 on test and up to 3o again on the main server.
Levelling without growth has been pretty slow and tedious. (Fishing would probably help but latency for me makes fishing virtually impossible)
So I'd like to suggest adding a few more exp sources to add a bit more variety:
  • shearing
  • some exp for using the summon skills (chicken/pig/cow/sheep)
The addition of the cooldown and slow effect seems a bit unnecessary for the farmer summon spells. Not sure I understand the purpose but if it's to prevent use during combat then summoning domesticated animals doesn't seem useful enough to warrant a slow effect. Unless the enemy has a phobia.
Tbh it's not a big deal. It's just a short warm-up and a few seconds of slow.
 
Joined
Apr 25, 2011
Location
Utah
I don't know what the programming team's priorities are, but I honestly think that growth (getting lag down so growth can be re-implemented, whatever you want to call it) needs to be the number one priority.

In the meantime, I like the idea of more opportunities for farmer's to gain exp.
 
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