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Bug Engineer IC's

Ropsux

TNT
Joined
May 3, 2012
Location
FInland
Few Engineer IC's doesn't seem to work.

1. Engineer lvl 49 skill - Entity detector [MC1271]
It says "You don't have permission to use mc1271" when I try to place sign with code [MC1271].

2. Engineer lvl 55 skill - Entity detector self trigger [MC0271]
And this one says "Unknown IC detected: MC0271" when I try to place sign with code [MC0271].

I don't know if there is more IC's that doesn't work. Please fix these. Kainzo
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
I'll look into this if it's not already fixed.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Few Engineer IC's doesn't seem to work.

1. Engineer lvl 49 skill - Entity detector [MC1271]
It says "You don't have permission to use mc1271" when I try to place sign with code [MC1271].

2. Engineer lvl 55 skill - Entity detector self trigger [MC0271]
And this one says "Unknown IC detected: MC0271" when I try to place sign with code [MC0271].

I don't know if there is more IC's that doesn't work. Please fix these. Kainzo
Strange, they may have removed these IC's or changed the perm nodes...
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
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Max Legacy Supporter
Joined
Jan 21, 2011
Strange, they may have removed these IC's or changed the perm nodes...
I'll check the wiki quick see if the self trigger was removed.

EDIT: seems like self triggers were removed from craftbook. Non of the IC are listed on their wiki anymore.
 

Royfaren

Legacy Supporter 6
Joined
Feb 21, 2012
"ICs of this type are special, as they do not require a clock signal, and instead execute every two ticks (configurable). For example, the triggered version of the day check IC (MC1230) normally requires an alternating signal to be used as an automated check, but when its self-triggered equivalent is used, it will trigger automatically on passing of time, allowing you to make day/night-triggered systems more easily. Most ICs of this type are otherwise equivalent to their triggered equivalent. To use a Self-Triggered IC, set it up like a normal IC, but add a S to the end of the ID. That would make [MC1230] into [MC1230]S"
http://wiki.sk89q.com/wiki/CraftBook/Integrated_circuits
So the old numbers are gone, the 0260 auto reverts to 1260S
However, the 1260S behaves just like the 1260. Does something have to be changed?
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
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Joined
Jan 21, 2011
"ICs of this type are special, as they do not require a clock signal, and instead execute every two ticks (configurable). For example, the triggered version of the day check IC (MC1230) normally requires an alternating signal to be used as an automated check, but when its self-triggered equivalent is used, it will trigger automatically on passing of time, allowing you to make day/night-triggered systems more easily. Most ICs of this type are otherwise equivalent to their triggered equivalent. To use a Self-Triggered IC, set it up like a normal IC, but add a S to the end of the ID. That would make [MC1230] into [MC1230]S"
http://wiki.sk89q.com/wiki/CraftBook/Integrated_circuits
So the old numbers are gone, the 0260 auto reverts to 1260S
However, the 1260S behaves just like the 1260. Does something have to be changed?
I'll test it on live see if I can get them working quick.
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
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Max Legacy Supporter
Joined
Jan 21, 2011
awesome, thanks
all seem to work fine for me.

The IC themselves work but we'll need to update some permissions at some point
 

Royfaren

Legacy Supporter 6
Joined
Feb 21, 2012
ok. for some odd reason [1260]S isn't working automatically for me. can you come on and see how I do it?
 

JacobBurkey

Portal
Joined
Jun 26, 2012
For me I don't have to manually put the S, you just put down the regular self-triggering IC and it will automatically switch it the the non ST and put a S on the end and still work fine.
 

uberdiesel

Gold
Joined
Mar 12, 2011
Few Engineer IC's doesn't seem to work.

1. Engineer lvl 49 skill - Entity detector [MC1271]
It says "You don't have permission to use mc1271" when I try to place sign with code [MC1271].

2. Engineer lvl 55 skill - Entity detector self trigger [MC0271]
And this one says "Unknown IC detected: MC0271" when I try to place sign with code [MC0271].

I don't know if there is more IC's that doesn't work. Please fix these. Kainzo

I am currently experiencing the same issue Ropsux was with Entity Detector (1271) and the Self T version (0271)

Can you look into it? I'm getting the same errors as him too.
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
I am currently experiencing the same issue Ropsux was with Entity Detector (1271) and the Self T version (0271)

Can you look into it? I'm getting the same errors as him too.
Self Trigger IC do not start with a 0 anymore
The self trigger ICs just add an S on the end
Example: [mc1271]S

But I'll check into the permission node later
 

Galaxial

Legacy Supporter 4
Joined
Nov 12, 2011
Just checking too to see if any progress has been made on the [MC1271]S and it's permissions - any changes?
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
try it after the next restart.
Can't guarantee my change will work as it should have been working the way it was.
 

Ramonfrar

Gold
Joined
Nov 23, 2013
Player Detection does not working for me, I am an engineer 65. Both 0272 ([1272] S) and 1272.
1BccnU3.jpg
 
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