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Disciple Skill Suggestion

Joined
Aug 6, 2011
Shrine-Disciple
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Lvl-30
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MP-0
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CD-5min
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Cost-1 mossy cobble block and 1 iron ingot.
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Description-Creates a small shrine for 30secs which heals any close by players for 2 health/sec while draining 2.5 mana/sec.
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Explanation: This skill allows Disciples to worship by summoning a 2 block high mossy cobblestone structure which rejuvenates any nearby players slightly for 30 secs allowing the players nearby to regain 60 health by giving 75 mana to the shrine at max. This would not crowd the hotbar because it would be more of a passive skill. Using this in combat is highly unlikely because while healing you it would put you at a huge disadvantage due to the fact you would need to stay in a small area. Although 60 health might seem like alot it would take 30secs and there would be a greater mana loss. This could also have a darker skill opposite which could be called Blood Altar and sacrifice up to 30 health for 60 mana over 30 seconds. Although Shrine is the main idea because its more of a holy type skill which fits in with Disciples.
 
Joined
Aug 6, 2011
Please post your own opinions on the skill and give some ideas for it. I could also see the shrine being iron bars on top of 1 mossy cobble block. The shrine then dissapears after 30secs btw.
 
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