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  1. BilltheCynic

    Suggestion [New Class] Footpad

    The original intention was for it to be a dedicated kiting class.
  2. BilltheCynic

    Suggestion [New Class] Footpad

    Would Wind Walk be more acceptable if it were nerfed (say, lasts for 5 seconds instead of 10) or is vertical mobility in general considered over powered?
  3. BilltheCynic

    Suggestion [New Class] Footpad

    Class: Footpad Lore: These souls believe that speed trumps all. They are light on their feet and extraordinarily fast. Legend has it that some are so fast they can run over water, and a select few can even walk on the clouds. Weaving in and out of battle, they harass their enemies with their...
  4. BilltheCynic

    Suggestion Suggestion for Charisma

    Even so, the difference between charisma and every other stat is that that is literally all charisma is good for. A Berserker might not need agility for any of his abilities, but he might still put a few extra points into it for an increase of run speed and fall height. However, if your class...
  5. BilltheCynic

    Suggestion Suggestion for Charisma

    The problem is that that is all charisma does. All the other stats affect the stats in some other way (Strength increases base damage, agility increases speed and fall height, intellect increases mana, etc) Charisma, on the other hand, only affects a handful of skill. I think it would be nice to...
  6. BilltheCynic

    Suggestion Suggestion for Charisma

    The only other thing I can think of is changing the Charisma increases to relying on intelligence, because other than bard charisma is all but useless.
  7. BilltheCynic

    Suggestion Suggestion for Charisma

    As of right now most people view Charisma as the dump stat, and rightly so. It only affects a few spells while having no effect on your actual person. I believe that should not be the case, so I propose an addition to make it more viable for other classes: . Charisma should slightly increase how...
  8. BilltheCynic

    Suggestion Ranger Change

    Ok, I agree that gills would be very useful for staying underwater forever IF you couldn't use a waterbucket to do the exact same thing
  9. BilltheCynic

    Suggestion Ranger Change

    I say why bother with it when a simple bucket does the jpb almost as well. Seems a bit underwhelming to me
  10. BilltheCynic

    Suggestion Ranger Change

    Personally, I find the skill 'gills' to be next to useless. It is much faster to travel across water on boat and you can still breathe underwater indefinately using a bucket. Instead, I propose that this be replaced with a useful passive skill: quick draw. Basically, a small buff (maybe 15%?) to...
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