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  1. Sekcbaba

    Minecraft 1.6.2 for Herocraft RPG Server!

    what is spigot?
  2. Sekcbaba

    ALERT WE NEED TESTING DONE

    gotcha, yeah it should just be made to have a 5 second cooldown then, so you can either keep it enabled to passively rechamber every 5 seconds, or turn on / off but no faster than every 5 seconds
  3. Sekcbaba

    ALERT WE NEED TESTING DONE

    well it seems to load up a set of arrows to multishot at a set interval, maybe every 4-5 seconds. Each arrow in the multishot only does around 60 dmg also compared to 150-200 for a single arrow. I am assuming you can only be damaged by one arrow per multishot due to how minecraft damage works...
  4. Sekcbaba

    ALERT WE NEED TESTING DONE

    pyromancer - all skills work, although chaos orb is still bizarre to aim and misses alot because of that
  5. Sekcbaba

    ALERT WE NEED TESTING DONE

    necromancer - all skills seem to work finewizard - all skills seem to work fine
  6. Sekcbaba

    ALERT WE NEED TESTING DONE

    beguiler - all skills seem to work fine except maybe quantumleap - could not use on mobs anyways. if its player only then it may work
  7. Sekcbaba

    ALERT WE NEED TESTING DONE

    Cleric - all skills seem to work fine as best as i could tell, except that heals that indicate they should remove fire effects do not seem to.Bloodmage - all skills seem to work fine as best i could tell
  8. Sekcbaba

    ALERT WE NEED TESTING DONE

    Mystic - all skills seem to work fine except for the secondary sprint effect on entangle. i wish earthwall could be a little bigger, would be more fun if it was ohhh say . . . twice to three times its current size lol.
  9. Sekcbaba

    ALERT WE NEED TESTING DONE

    Disciple - balance seems to have a one block effect range - needs to be increased to be of much use flying kick - seems to work overall but knocks targets up at a slight angle rather than straight up / down all other skills seem to work fine
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