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Recent content by RogueMind

  1. R

    [Township App] Tokyo 3 - Neutral

    Normally I don't comment on cities, but this looks really awesome. I love the concept and its a very unique idea. One day I hope to visit it :) Good Luck
  2. R

    Alignments

    As much as I like the idea of Alignments, the more I think about it the more logical it is to throw out alignments for all the reasons Shenori said.
  3. R

    Alignments

    At the moment the Alignments system isn't very truthful. I believe that this is because it is far to vague and the system too simplistic. I suggest one of two methods be used to rectify this: 1) Throw Out Alignments 2) Use the DnD System where We Have Lawful Good, True Good, Chaotic Good...
  4. R

    Griefing As It Is Today.

    To To be fair, I find few towns are truely neutral even though 80% claim to be neutral. I believe that township alignment needs a overhaul, or to be thrown out all together, because atm it means nothing. Anyway I don't want to comment on the argumentative portion. I'm in too many as it is...
  5. R

    Assorted Suggestions To Enable Balanced Gameplay

    Actually your thinking smarter then I was ahaha. Cool downs were extremely restrictive at first. ATM the cooldown for fireball is perfect. Also Dorea, I am not a healer my self but it seems the ability to act as a healer for a group(lets say 5) is pretty stunted atm. Clearly crafters are a...
  6. R

    Bloodmage vs Necromancer - Balanced?

    Maybe the blood mage should summon Nether Creatures? The necromancer gets undead, Blood Mage gets Ghasts :) Just a thought
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    Assorted Suggestions To Enable Balanced Gameplay

    PvP Balance -Different paths should give different Exp rewards. I suggest that the exp rewards should be as following(from lowest to highest): Crafter, Healer, Caster, Rogue, Warrior. With rogue and warrior paths being the same since they are both pure PvP focus Random Balance -Mages sorta suck...
  8. R

    Griefing As It Is Today.

    I don't see this as good versus evil(Personally I think PvP is natural and good for us) but I definitely agree with every thing you want to do. Maybe not for the same reasons but yeah this is an awesome idea. Its late here, so instead of typing a wall of text here are my points: -Griefing...
  9. R

    My take on Grefing Rules

    I recall on last Map Greeks city had no regioning. Did they change this?
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    My take on Grefing Rules

    I think that a town too lazy or too poor to afford regioning should be subject to these rules. However I think that regioning should steal require permissions for block placement and removal. This is why I like it: -Discourages lazy mayors -Allows sabotage of red stone contraptions -Allows A...
  11. R

    Want Skills? Suggest them!

    Disguise: Temporarily Randomizes your name so that other plays don't recognize who you are. Lasts for 10 minutes
  12. R

    Admin Priorities

    Dust, You see so many changes in Heroes, because its easy to make slight changes to this system. The changes in Township and those other things are pretty massive considering. Not only that but I have a feeling that Kainzo is going through something called dependancy hell with townships. Since...
  13. R

    Status? Is this like BookFace for Herocraft? If so thats pretty cool!

    Status? Is this like BookFace for Herocraft? If so thats pretty cool!
  14. R

    Saw other people getting griefed?

    I too saw that city. It eery how a city could so quickly fall into ruin like that. Its been like that for a few days so I imagine its abandoned if it hasn't already been dealt with.
  15. R

    Want Skills? Suggest them!

    Poison: Apply this to Mushrooms, sugar, egg, milk, cake, bread, mushroom stew, pork, cooked pork, or wheat to cause 1 heart damage per second for 12 seconds(to survive you'll need to gobble down more food). If its applied to a item such as wheat that is not edible, when it is crafted that food...
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