AngelicGrim
Glowing Redstone
- Joined
- Jan 28, 2013
I honestly don't know if i am breaking a rule by opening this suggestion thread but i figured i had some good ideas that i would love to see implemented for a wider ranged, more interesting and enjoyable play style on the server. as a modded minecraft player i think a few mods from experience might actually be wonderful additions to the world and make it different and better.
[Mods]
Tinker's Construct - This mod adds so many new weapons to the game as well as tools, and you can mix and match parts when creating them to give them different properties. This kind of mod while adding a LOT to the game is also relatively small and if you make only the smith class be the class able to construct the tools, then i believe you could make it easily balanced by allowing certain weapons and disallowing others. The rapier would probably need to be disabled as its base damage is low but it ignores armor. The enchanting system for tinkers includes adding items to a tool in the same place you create it, i dont know if you could split that between the smith class and the enchanter so the enchanter can only have the enchanting part.
Natura - This mod adds plenty of new things to the world to find and experience such as giant Redwood trees, making the nether look different with large spines, hell dirt, new mobs and adds new materials to expand on Tinker's
Grimiore of Gaia - This mod will add so many new mobs to the world that even people who say "i have never died by a minecraft mob" will be overwhelmed, killed and not know how to fight them all. every mob in this mod is new, expansive and a lot of them are actually females. There are anything from minotaurs to spriggans to dryads to even the ender dragon girl in the end which wed probably never even see.
TL;DR - i think that these mods added into the game with some tweaking like vanilla minecraft has been would be great additions to the world and would make it better
[Mods]
Tinker's Construct - This mod adds so many new weapons to the game as well as tools, and you can mix and match parts when creating them to give them different properties. This kind of mod while adding a LOT to the game is also relatively small and if you make only the smith class be the class able to construct the tools, then i believe you could make it easily balanced by allowing certain weapons and disallowing others. The rapier would probably need to be disabled as its base damage is low but it ignores armor. The enchanting system for tinkers includes adding items to a tool in the same place you create it, i dont know if you could split that between the smith class and the enchanter so the enchanter can only have the enchanting part.
Natura - This mod adds plenty of new things to the world to find and experience such as giant Redwood trees, making the nether look different with large spines, hell dirt, new mobs and adds new materials to expand on Tinker's
Grimiore of Gaia - This mod will add so many new mobs to the world that even people who say "i have never died by a minecraft mob" will be overwhelmed, killed and not know how to fight them all. every mob in this mod is new, expansive and a lot of them are actually females. There are anything from minotaurs to spriggans to dryads to even the ender dragon girl in the end which wed probably never even see.
TL;DR - i think that these mods added into the game with some tweaking like vanilla minecraft has been would be great additions to the world and would make it better