I_Love_Miners
Legacy Supporter 5
- Joined
- Sep 28, 2012
- Location
- Vancouver
I'm getting really sick of joining skirmishes only to find out my opponent wants to stay in his small spawn area and wait for me to fight him. Obviously as a wizard i want to kite, and non wizards think its impossible to beat a wizard on a big map that allows them freedom to run around, but this isnt true at all as many classes have a speed skill like samurais and bards, as well as ninja's having backflip that make the need to hide in a hole just a gutless way of fighting. One thing i can guarantee you of though is that if i hop up the staircase to my opponent, I will lose as a wizard every single time against most classes. Maybe if you want to fight a wizard in the starting area, you should run over to my side and have to jump up each block one by one so i can get the upper hand and peg you with a fireball or root you. Why is it that after only a few weeks, these skirmishes are 'solved' and melee classes have to exploit the map as much as possible when most wizards are perfectly content charging their opponent to burst even if it means theyll sometimes get owned. You will start seeing more and more draws because I'm no longer going to be content charging into the the starting area. stds4youand4me made those areas not to be fought in, so quit being lame, and come fight. I'm not that hard to beat.
Sorry if this seems like a bitchy whine thread, but this stuff is getting out of control
Sorry if this seems like a bitchy whine thread, but this stuff is getting out of control