Beau_Nearh
Portal
- Joined
- Jan 31, 2014
Problem;
+arrow turret(s) don't target/ fire at player(s) (ran a variety of tests, more info under thoughts)
+would randomly use up regents (arrows)
Thoughts;
I really haven't got a clue to why this is happening. We did do a few initial tests such as removing all players from the region members as well as Removing SR member status. We had the player stand level to the actual region chest itself. Also removed any blocks that cut off the 'line if sight' of the turret. None of this actually got the turret itself to fire. Also, it's worth saying that the turret seemed to be randomly using up it's regents (arrows) even though no player was being targeted.
Note(s);
+Region did have the correct regents
+Region did have the correct building material requirements
+Added all SR members to the turret using .to addmember (SR name)
+arrow turret(s) don't target/ fire at player(s) (ran a variety of tests, more info under thoughts)
+would randomly use up regents (arrows)
Thoughts;
I really haven't got a clue to why this is happening. We did do a few initial tests such as removing all players from the region members as well as Removing SR member status. We had the player stand level to the actual region chest itself. Also removed any blocks that cut off the 'line if sight' of the turret. None of this actually got the turret itself to fire. Also, it's worth saying that the turret seemed to be randomly using up it's regents (arrows) even though no player was being targeted.
Note(s);
+Region did have the correct regents
+Region did have the correct building material requirements
+Added all SR members to the turret using .to addmember (SR name)