Spicycheez
Portal
- Joined
- Aug 4, 2011
I have recently seen that Beastmasters are getting heavily nerfed. The first thing I had noticed was that the cooldown for root was extended. I was quite happy with that until I realised it was 14 seconds. Really? 14 seconds? I would be happy with 8, or maybe even 10 but 14? This is far too long in my opinion.
The second problem came to me when I tried to spawn three wolves. It kept saying that I had too many wolves when I only had one. I did a little bit of research, and asked Kain, he told me that it was reduced to one wolf that had higher hp and was stronger. I actually found it hard to tell the difference as the wolf still died in 3-4 hits. I used to enjoy having three wolves as when someone killed one, there would still be two other wolves charging towards the victim.
While every class gets better and better, why are the Beastmasters getting nerfed like shit? As Kain said, every class has an "oh shit" button. Samurais have bladegrasp, ninja have smoke and backstab and rangers have strong bows. Now with Beastmasters getting nerfed, what do we have? Gills?
The second problem came to me when I tried to spawn three wolves. It kept saying that I had too many wolves when I only had one. I did a little bit of research, and asked Kain, he told me that it was reduced to one wolf that had higher hp and was stronger. I actually found it hard to tell the difference as the wolf still died in 3-4 hits. I used to enjoy having three wolves as when someone killed one, there would still be two other wolves charging towards the victim.
While every class gets better and better, why are the Beastmasters getting nerfed like shit? As Kain said, every class has an "oh shit" button. Samurais have bladegrasp, ninja have smoke and backstab and rangers have strong bows. Now with Beastmasters getting nerfed, what do we have? Gills?