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Bug /skill BecomeDeath partially functioning

Yavool

Legacy Supporter 9
Joined
Jul 4, 2013
Location
Spokane, WA
I checked in with other Necros and they were having this issue also:

It looks like BecomeDeath isn't always making Necros invisible to Zombies & Skeletons. I just noticed it today; but others said that it has been happening to them for a bit. In my situation, I cast it and undead mobs in both the current chunk I was in and subsequent chunks one or more chunks from where I first cast it would attack me on sight. This didn't happen all of the time, as at morning break when the Skeles & Zombies were on fire, they weren't aggroing me.

I didn't test it to see if butcher was involved (the reset of the monsters either made me invisible to them or made me visible to them), but the thought crossed my mind.

The underwater breathing part of BecomeDeath seems to be working fine.

Thanks,

-yav
 

RShooter2000

ICE ICE ICE!
Joined
Nov 1, 2013
I checked in with other Necros and they were having this issue also:

It looks like BecomeDeath isn't always making Necros invisible to Zombies & Skeletons. I just noticed it today; but others said that it has been happening to them for a bit. In my situation, I cast it and undead mobs in both the current chunk I was in and subsequent chunks one or more chunks from where I first cast it would attack me on sight. This didn't happen all of the time, as at morning break when the Skeles & Zombies were on fire, they weren't aggroing me.

I didn't test it to see if butcher was involved (the reset of the monsters either made me invisible to them or made me visible to them), but the thought crossed my mind.

The underwater breathing part of BecomeDeath seems to be working fine.

Thanks,

-yav

I have the same problem with Dreadknight's /skill Becomedeath.
 
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