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Bug Several "Heroes Mod" Issues

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
I posted this in another thread, but I figured that I'd make it it's own to give it better attention.

All of these pertain to the Heroes UI mod that is developed by the server.

When consuming emeralds, the mana bar frame does not get updated with your new mana value.

When leaving a skirmish or collesium duel, the mana frame gets frozen at the amount it was when you left it. It will stay frozen on this amount until you use a skill, relog, or enter another arena.

I'm not 100% sure on this, but I'm pretty sure that your mana bar frame amount does not properly reset when respawning inside of a deathmatch. (I'd have to enter another DM and check on this one.)

Party frame levels do not show actual primary class levels. I can't really test to see if my hypothesis is correct, but I think that they are showing the highest of the two. (If their profession is higher level then you will see that, but if it's their primary class that is higher, it will work properly.) If it doesn't work this way, then it is merely showing your profession level, and ignoring your primary class completely. Either way, it's wrong.

If you were not the "last" person to leave a party, your party frames will freeze in place and show that you still have party members, even if you don't have any. In order to have the party frames properly disappear, you have to be the one that leaves the party. The only way to fix this is to relog, or start a new party with the same person in it as the one that got "froze" onto your screen.
 
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