MajorasMask
Ungodly
- Joined
- Sep 3, 2011
- Location
- Earth
This is a suggestion to those who like to make dungeons that are both rewarding and challenging.
I suggest that there is an ability for some to create radiation chambers. These would be small rooms that deal damage to players over a certain period of time. Like, when they walk in the room, they would recieve 2/3 HP every 3/4 seconds.
What does this offer? Protection.
For instance, players could trap someone in a room, activate radiation and watch them die slowly!
Could this be done, well, yeah I would guess so.
If radiation is invisible (or maybe just smoke particles) then you could have that feature. I am sure there is way to impliment death over time, somehow.
This could also be used in dungeons. I hear that a group of people are going around making dungeons that reward players with coin or items. Having this feature could enable science themed dungeons and wided a whole load of possibilities (like ''Finish the Room'' in a certain time limit).
I suggest that there is an ability for some to create radiation chambers. These would be small rooms that deal damage to players over a certain period of time. Like, when they walk in the room, they would recieve 2/3 HP every 3/4 seconds.
What does this offer? Protection.
For instance, players could trap someone in a room, activate radiation and watch them die slowly!
Could this be done, well, yeah I would guess so.
If radiation is invisible (or maybe just smoke particles) then you could have that feature. I am sure there is way to impliment death over time, somehow.
This could also be used in dungeons. I hear that a group of people are going around making dungeons that reward players with coin or items. Having this feature could enable science themed dungeons and wided a whole load of possibilities (like ''Finish the Room'' in a certain time limit).