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Bug ./pvp broken

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
People cant grow their e-penis with killcounts and newbies dont drop any good loot, so there really isnt any point in people killing them, unless its for fun.
''omg dis nub die in 4 samurai sword hits, hah im so gud at dis game xddd''
 

kirinelf

A frightening Cactus!
Joined
Mar 28, 2013
People cant grow their e-penis with killcounts and newbies dont drop any good loot, so there really isnt any point in people killing them, unless its for fun.
You'd be surprised at the acts people will commit 'for fun'.
 

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
It was intentionally disabled, but halfheartedly so, in my opinion. While many of the top pvpers asked for this to happen, I don't really think this is the result we were hoping for. Right now, everything is frozen in time, but still existent. Nothing ever changes. Not our elo, not our kills, not our deaths. Now, I agree that elo and killstreaks should not come back, but I, and many others, would still like to see things like kill count, deaths, and kd ratio be updated.

There was a big outcry a while back to disable PVP elo to prevent as much warshard camping and prevent players from being "scared" of losing their pvp ranking. The overall goal was to reduce noob harass while also promote natural world PVP. The goal of the outcry was to remove the elo ranking and /pvp top commands. Killstreaks are kind of nice, but they probably should not come back for the same reasons elo and /pvp top should stay out. However, these things still exist, but are merely frozen.

Kainzo
Are there any plans to re-introduce normal statistics (such as kills, deaths, and KD ratio), but remove elo and /pvp top?
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
It was intentionally disabled, but halfheartedly so, in my opinion. While many of the top pvpers asked for this to happen, I don't really think this is the result we were hoping for. Right now, everything is frozen in time, but still existent. Nothing ever changes. Not our elo, not our kills, not our deaths. Now, I agree that elo and killstreaks should not come back, but I, and many others, would still like to see things like kill count, deaths, and kd ratio be updated.

There was a big outcry a while back to disable PVP elo to prevent as much warshard camping and prevent players from being "scared" of losing their pvp ranking. The overall goal was to reduce noob harass while also promote natural world PVP. The goal of the outcry was to remove the elo ranking and /pvp top commands. Killstreaks are kind of nice, but they probably should not come back for the same reasons elo and /pvp top should stay out. However, these things still exist, but are merely frozen.

Kainzo
Are there any plans to re-introduce normal statistics (such as kills, deaths, and KD ratio), but remove elo and /pvp top?
Yeh... definitely have plans for stats of sorts. The ELO system is heavily tied into it though which is the problem.
 

werwew19

Coder
Balance Team
Legacy Supporter 6
Joined
Apr 10, 2012
Location
United States
It was intentionally disabled, but halfheartedly so, in my opinion. While many of the top pvpers asked for this to happen, I don't really think this is the result we were hoping for. Right now, everything is frozen in time, but still existent. Nothing ever changes. Not our elo, not our kills, not our deaths. Now, I agree that elo and killstreaks should not come back, but I, and many others, would still like to see things like kill count, deaths, and kd ratio be updated.

There was a big outcry a while back to disable PVP elo to prevent as much warshard camping and prevent players from being "scared" of losing their pvp ranking. The overall goal was to reduce noob harass while also promote natural world PVP. The goal of the outcry was to remove the elo ranking and /pvp top commands. Killstreaks are kind of nice, but they probably should not come back for the same reasons elo and /pvp top should stay out. However, these things still exist, but are merely frozen.

Kainzo
Are there any plans to re-introduce normal statistics (such as kills, deaths, and KD ratio), but remove elo and /pvp top?
To be honest I loved the killstreak system it made people want to go out and end the persons streak and it felt amazing when you would start on a roar. If those messages were added again I would be really excited... I was kind of sad when they were removed. The titles I can care less about but the global message saying so and so is on a killstreak just made me want to kill him or made me want to keep going it was motivating <3
 

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
To be honest I loved the killstreak system it made people want to go out and end the persons streak and it felt amazing when you would start on a roar. If those messages were added again I would be really excited... I was kind of sad when they were removed the titles I can care less about but the global message saying so and so is on a killstreak just made me want to kill him or made me want to keep going it was motivating <3
I liked killstreaks as well, but what you are describing is part of the problem. People camp warshard to build their kills. They sit and farm the noobs like cattle, sometimes for hours. Then they cower and hide from the real PvP all for the sake of protecting their new killstreak. Even without warshard, the same kind of behavior occurs.

While I do agree that they are "fun", they also cause a lot of issues to the PvP of the server. Perhaps it'd be nice to see them come back, but not now. Not when there is so few active PvP focused towns on the server.
 

werwew19

Coder
Balance Team
Legacy Supporter 6
Joined
Apr 10, 2012
Location
United States
I liked killstreaks as well, but what you are describing is part of the problem. People camp warshard to build their kills. They sit and farm the noobs like cattle, sometimes for hours. Then they cower and hide from the real PvP all for the sake of protecting their new killstreak. Even without warshard, the same kind of behavior occurs.

While I do agree that they are "fun", they also cause a lot of issues to the PvP of the server. Perhaps it'd be nice to see them come back, but not now. Not when there is so few active PvP focused towns on the server.
Well for the hiding with the killstreak I am sure you can add a timer so after a certain amount of time it would go away lets say 15 minutes... However it did promote a lot of camping but with a Karma update coming in this friday.... it will kill there karma for camping and they may think twice about doing that.
 

MultiHeartGold

Legacy Supporter 2
Joined
Jun 7, 2012
Well for the hiding with the killstreak I am sure you can add a timer so after a certain amount of time it would go away lets say 15 minutes... However it did promote a lot of camping but with a Karma update coming in this friday.... it will kill there karma for camping and they may think twice about doing that.
In my honest opinion, karma system wont help anything with camping. If someone really wants to PVP or kill random people, then they choose to have Evil karma and thats it. If you want evil karma, you wont care about getting more evil from camping. The only way I would see it help against camping would be ruining the game for people with Evil karma, but that would be just horrible.
 

werwew19

Coder
Balance Team
Legacy Supporter 6
Joined
Apr 10, 2012
Location
United States
In my honest opinion, karma system wont help anything with camping. If someone really wants to PVP or kill random people, then they choose to have Evil karma and thats it. If you want evil karma, you wont care about getting more evil from camping. The only way I would see it help against camping would be ruining the game for people with Evil karma, but that would be just horrible.
Well quoting Kainzo evil players have a decent amount of disadvantages like higher exp loss etc. will make it hell for evil players going to level new classes just saying he may think twice.
 

Scycor

Legacy Supporter 3
Joined
Dec 29, 2011
I'd love for them to re-introduce the killstreak titles. It was so fun because once a town or group saw you almost get an assassin title or something like that, they would all rush you and it made for some big fights. It was also something for people to work towards, like a 50-100 killstreak, 5 kills in 1 minute and other things like that.
 

MultiHeartGold

Legacy Supporter 2
Joined
Jun 7, 2012
Well quoting Kainzo evil players have a decent amount of disadvantages like higher exp loss etc. will make it hell for evil players going to level new classes just saying he may think twice.
So its probably going into the direction of what I called "ruining the game for Evil people". Meh
 
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