Dielan9999
Legacy Supporter 5
- Joined
- Mar 9, 2011
- Location
- Temple of Melonmancy
You know how enchanters lose exp when they enchant? It's like a balance to make it like the vanilla(where you lose levels)
Why can't we do this with all professions? This way, we could get rid of the idea of a "master profession" and just have them constantly level. For example, a smith could give levels when they repair items, a farmer could give up levels when they spawn animals, a merchant can give up levels when they teleport items from their inventory to another person's, and so on!
I especially like it with smiths, because everybody complains about PVPers dismantling their victim's weapons to repair their armor while they make the walk of shame out of the graveyard.
Why can't we do this with all professions? This way, we could get rid of the idea of a "master profession" and just have them constantly level. For example, a smith could give levels when they repair items, a farmer could give up levels when they spawn animals, a merchant can give up levels when they teleport items from their inventory to another person's, and so on!
I especially like it with smiths, because everybody complains about PVPers dismantling their victim's weapons to repair their armor while they make the walk of shame out of the graveyard.