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potion problems

draconis99

Holy
Retired Staff
Max Legacy Supporter
Joined
Feb 28, 2012
So apparently "certain potions" are disabled. The reason is unknown and so is the list of "certain potions". Can the playerbase get a list of the potions that are disabled and possibly a reason why this giant hit to combat, alchemists, etc happened?
 

draconis99

Holy
Retired Staff
Max Legacy Supporter
Joined
Feb 28, 2012
So I hear that they were TEMPORARILY disabled because they are tweaking with their values for the test server and would be EXREMELY op on normal server at those numbers. Not sure if true or false, but at least it makes some kind of sense.

any kind of verification from higher ups would be GREATLY appreciated.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Healing potion 1 & 2 have been significantly reduced in power.
Poison potion will be re-enabled on the scaling changes coming soon.
 

draconis99

Holy
Retired Staff
Max Legacy Supporter
Joined
Feb 28, 2012
is there a reason why a healing potion2 only heals for like 10hp?
 

GreekCrackShot

Legacy Supporter 7
Joined
Feb 1, 2011
Location
New York
is there a reason why a healing potion2 only heals for like 10hp?
HP potions were fine :( if they were really nerfed that badly, that's dealing a HUGE blow to alchemists.

10 hp doesn't even make them worth carrying QQ

I just tried one......... only heals 6 hp... is that really intended? I want to know why nerfing them in the first place was even necessary.
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Healing and poison pots are tempoary removed due to the new scaling of HP/damage system. I believe they'll be re-added as soon the coders are able to balance them out with the new upcoming system :)

This is atleast what I heard from the staff In Game.

I posted this on another potion thread, may clear something up :)
 
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