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ALERT Patch 5.3! Balance, ELO Reset and More!

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
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Greetings Heroes!

Things have been a bit busy - we've made several optimizations to Heroes and other things in our code to hopefully reduce spikes and any lag you may see. This is an ongoing thing and will take time for it to be worked out completely.

First, I wanted to make sure you saw that we promoted two new mods (@Galaxial and @Jonsoon) and a new admin @TheYeti.
Staff is the reason why Herocraft is so great and keeping the server a great place for everyone to play!

Below are detail notes about Patch 5.3 and the changes that it entails. You'll also notice that we now have Minecraft on-screen damage indicators which will help with every day play! These do not require a modded client to see and everyone can experience them.
General
Townships minimum requirement reduced to 5 (small), 10 (medium), 15 (large) 25 (huge)
Server-tags now before the player's name - better background messaging system for cross-server.
On-screen damage now shows whenever you deal damage to a player/mob. REJOICE!
ChestShop updated to 1.7.9 version and will require users to come online once for their shops to be usable.
Voting now gives both combat and profession exp.
Exp gained from voting reduced to 35
Updated MariaDB (SQL) to 10.0 from 5.5 - this should improved some savings that we do.
Updated server to MC 1.7.9 - 1.7.2 clients should be able to connect without issue.
Updated BungeeCord framework to latest for MC 1.7.9 connections
Daily restarts now happen at 12AM and 12PM CST for all servers with restarts.
Party chat is once again locked for members just in the party.

Balance
There's more to do for balance but we wanted to push this now so we can work on future stuff.

All ELO/PVP ranks are reset on release of Patch 5.30
Totems take up less room and are taller.
Added "LabelChest" skill for Merchant (58) (allows renaming of all chests for better organization/etc)
-----------------------------------------
WARRIOR
Dragoon
reduced item damage by 5 across the board.
decrease max-equip weight by 2.5
remove skill-superjump
add DragonDash (a velocity based physical charge that pushes and deals dmg to enemy)
Code:
item-damage:
    Air: 15
    Wood_Spade: 20
    Stone_Spade: 21
    Iron_Spade: 26
    Diamond_Spade: 30
    Gold_Spade: 33
base-max-equipment-weight: 50
Code:
Impale
Increased range to 7 (was 6)
Reduce damage to base 40 (from 50)
Spear
Reduce damage to 35 from 55
Increase range to 8 (was 6)
Berserker
Increase Skill-Rupture damage per move to 10 (up from 5) blocks to dmg (3)
Increase Skill-Lunge max distance to 8 (from 6)
Fix Bladegrasp's duration (now base of 5 seconds) and cooldown (10mins)
Lower base-equip weight from 47.50 to 45


ROGUE
Bard
Lower base item damage.
Base-max Health now 625 (from 650)
Code:
item-damage:
    Air: 10
    Wood_Sword: 15
    Stone_Sword: 17
    Iron_Sword: 19
    Diamond_Sword: 24
    Gold_Sword: 23.5
    Note_block: 25
    Jukebox: 25
    RECORD_3: 26
    RECORD_4: 26
    RECORD_5: 26
    RECORD_6: 26
    RECORD_7: 26
    RECORD_8: 26
    RECORD_9: 26
    RECORD_10: 26
    RECORD_11: 26
    RECORD_12: 26
    GREEN_RECORD: 26
    GOLD_RECORD: 26
item-damage-level:
    Wood_Sword: 0.2
    Stone_Sword: 0.25
    Iron_Sword: 0.3
    Diamond_Sword: 0.35
    Gold_Sword: 0.4
    Note_block: 0.35
    Jukebox: 0.35
    RECORD_3: 0.4
    RECORD_4: 0.4
    RECORD_5: 0.4
    RECORD_6: 0.4
    RECORD_7: 0.4
    RECORD_8: 0.4
    RECORD_9: 0.4
    RECORD_10: 0.4
    RECORD_11: 0.4
    RECORD_12: 0.4
    GREEN_RECORD: 0.4
    GOLD_RECORD: 0.4
base-max-health: 625 (Lowered from 650)

Ranger
base-max-equipment-weight: 32 (Lowered from 36)
Skill-ExplosiveShot now requires 1 gundpowder to use.
Remove fire effect from ExplosiveShot.

CASTER
Necro
Normalize bonespear velocity to 0.75s from 0.5s (test was 1.0s)
Increase mana cost to 130m from 110m

Wizard
Adjust fireball damage (to 90 base) and damage per int to 1.5 from 1.75
Reduce distance in Arcaneblast
Reduced Blink range by 1 block and per-int-range to 0.1

Beguiler
Add ChaoticVisions in place of Plaguebomb - 80 dmg, scales with int, radius 4 distance 12, similar to bonespear effects

Shaman
Shaman is now under the Caster Path and skills following will be adjusted accordingly
Remove particle effects from Skill-EngulfingTotem.
Reduce base damage on Skill-FirestrikeTotem by 10.
Decrease area that totems require to cast, it is now 1x3
Decrease Totem CD's to 35s

SUPPORT
Druid
Increase Ire cast to 0.5 seconds

Disciple
Change "Force" skills to increase with INT for dmg intead of STR
Increase slow-effect on Ironfist by 1
Increase base equipment weight by 5
Lower starting HP to 630 (from 650)
 
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Kimsgrim

Legacy Supporter 5
Joined
Sep 6, 2012
Remove mobility from a lesser melee class, remove its armor and reduce its damage. R.I.P. Dragoon.

(Come at me down voters.)

This is my initial thought, I'll have to jump on and play it for a while.

I am excited to try the new move.
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Remove mobility from a lesser melee class, remove its armor and reduce its damage. R.I.P. Dragoon.

(Come at me down voters.)

This is my initial thought, I'll have to jump on and play it for a while.
I would argue that it's mobility has been increased :p

*Edit* I guess people can't take a joke...
 
Last edited:
Joined
Aug 14, 2013
Yay, no bloodmage changes.....heh.... Hopefully this patch is going to include the less played classes too?
 

Kimsgrim

Legacy Supporter 5
Joined
Sep 6, 2012
From what I can see and have tested, dragondash PULLS me to the target, rather then pushes the target.
 

MajDeath

Portal
Joined
Jan 7, 2012
Yay, no bloodmage changes.....heh.... Hopefully this patch is going to include the less played classes too?
Yeah, need those Bloodmage changes ): and i'm pretty certain none of our bugs were touched.
 
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