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Patch 2.4.3 - Various Changes!

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
YOU MAY NOW VOTE FOR COINS, DAILY! - just enter your IGN as you vote!
  • Crafting EXP for MASS common materials greatly reduced (Thanks for the tip!)
  • Soulfire Proc chance up'd to 20% (up from 10%)
  • Samurai, damage adjusted to be in line with HP and ARMOR
    • Wood_Sword: 3
    • Stone_Sword: 6
    • Iron_Sword: 9
    • Diamond_Sword: 10
    • Gold_Sword: 11
  • Layhands cd changed to 15 minutes
  • Harmtouch cd changed to 15 minutes
  • Replenish & Track changed to 2M
  • Paladin/Dreadknight hp per level adjusted to 0.9 from 1.13
  • Dragoon's hp per level adjusted to 0.75 from 0.80
  • Caster/Rogue/Crafter hp per level increased to 0.30 from 0.25
  • Ranger hp per level changed to 0.35 from 0.30
  • Necromancer hp per level changed to 0.40 from 0.30
  • Monk hp per level changed to 0.45 from 0.25
  • Monks can now sneak at LVL 30.
  • All crafter specializations base raised by 2 hp. (yay!)
  • Level 35: Smiths -> Flameshield, Alchemist -> Gills, Mason -> Safefall
 

FuzLogix

Legacy Supporter 7
Joined
Jan 14, 2011
Location
Wales - United Kingdom
Hey @Kainzo I've mentioned this a few times during game and its still an issue.

Please can you fix the cost of repairing Iron Helmets, currently its set to 8 leather yet every other item takes 1 leather.

Thanks in advance
 
Joined
Jul 3, 2011
Layhands cd changed to 30M

Does this mean that layhands cooldown is now 30 minutes!!? Or does it mean the cost is now 30 mana?
"cd" seems like "cooldown", but 30 minutes seems like an awfully long time...
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Hey @Kainzo I've mentioned this a few times during game and its still an issue.

Please can you fix the cost of repairing Iron Helmets, currently its set to 8 leather yet every other item takes 1 leather.

Thanks in advance
Feel free to harass the dev about the cost of iron helms. The config has it listed as correct.
IRON_HELMET=334,2 icon=10
 

Disketa777

Glowstone
Joined
Mar 22, 2011
15 minute? zomg thank you so much!!!! i can understand the need to nerf layhands, but that whole 30 minute cooldown is a little extreme! 15 minutes is still a bit much imo, but bearable.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
15 minute? zomg thank you so much!!!! i can understand the need to nerf layhands, but that whole 30 minute cooldown is a little extreme! 15 minutes is still a bit much imo, but bearable.
I'd like to say that we try to work with people - keep giving good feedback :)
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
Next step: change star to use snowballs instead of eggs, since eggs are almost impossible to get. It wont screw over rangers cause snowballs only come in 16 a stack, so you would have to stop and trade stacks out a lot, just a useful skill in tight situations. Cause as of now, ninjas and samurais have a useless skill to them

EDIT: But this was a very great update. Changed a lot to help keep balance
 
Joined
Mar 28, 2011
i agree with kriskills, when i was thinking about specing for healer i didn't choose monk because it took eggs to use the spell much similar to to ninja star. Basically makes it unuseable
 

jwplayer0

Legacy Supporter 6
Joined
Jan 14, 2011
Location
Columbus, OH
Next step: change star to use snowballs instead of eggs, since eggs are almost impossible to get. It wont screw over rangers cause snowballs only come in 16 a stack, so you would have to stop and trade stacks out a lot, just a useful skill in tight situations. Cause as of now, ninjas and samurais have a useless skill to them

EDIT: But this was a very great update. Changed a lot to help keep balance

Theirs a reason why it was changed to eggs, it wasnt working with snowball. it may work now with the damage modifications but it couldn't before
 
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