- Joined
- Feb 28, 2012
When I think "hardcore server", I think a dangerous place where groups band together to survive. This server is doing great to give that feel in combat against monsters and other players, however I find it very lacking in the trap department. I just tested dispenser shot arrow damage on the 1.6.4 test server and after a good 5 arrows, I didn't even lower in half a heart of health. Traps should be a fundamental part of herocraft. There are tripwires, dispensers, and redstone for a reason. I think upping the damage of dispensed arrows, fire charges, and anything else shot out of dispensers at players should do at least 50-60 damage MINIMUM. I would average the damage of them out to 80-100 personally. Castles and bandit bases were most feared for their traps and advantage points, not the soldiers within them.
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