Pugglez_
Legacy Supporter 3
- Joined
- Jun 11, 2011
I'm honestly surprised this hasn't been bug reported yet, as it is pretty game breaking. This was tested on Visions btw.
Currently, Backstab deals an additional 264% damage to a target WITHOUT sneaking behind their backs. An deals an additional 54% damage to a target WHILE sneaking behind their backs. It's still broken either way, if it is 264% while sneaking and 54% without sneaking.
This deals 283 damage to a person with no leather and 70 damage to Paladin armor WITHOUT sneaking per hit. Sounds pretty broken, eh?
Now, I did the Math and the description and scaling in the wiki for Ninja is updated correctly.
11 % per AGILITY POINT ???????????????????
11 x 24 = 264%
Also, yes even though this was tested in visions, it is the same on live. Tested it out already.
@Kainzo
Currently, Backstab deals an additional 264% damage to a target WITHOUT sneaking behind their backs. An deals an additional 54% damage to a target WHILE sneaking behind their backs. It's still broken either way, if it is 264% while sneaking and 54% without sneaking.
This deals 283 damage to a person with no leather and 70 damage to Paladin armor WITHOUT sneaking per hit. Sounds pretty broken, eh?
Now, I did the Math and the description and scaling in the wiki for Ninja is updated correctly.
When attacking from behind with your sword or shears, you do (11 % per agility point) more damage. While sneaking your attacks are more precise and deal an additional (13.25 % per agility point) more damage.
11 % per AGILITY POINT ???????????????????
11 x 24 = 264%
Also, yes even though this was tested in visions, it is the same on live. Tested it out already.
@Kainzo