- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
THREAD IS WORK IN PRORESS WHILE WE ADD NOTES.
New Features / New Map!
Floating Capital Spawn Returns
- The new capital will host the exchange, the NPC vendors, class trainers and more to
Races
- Races now play a sigificant role in your play style. There are 8 playable races each with unique attributes and stats to consider. To change a race, you must have a race-change book, crafted, found or purchased.
Extreme Mastery Difficulty
- In order to master your class, leveling past 50 will be increasingly difficult, your full kit will be at level 50, with a bonus skill at level 55.
- This will allow a more seamless and easier experience for new players but provide a challenge for those who want it.
Large Focus on Player Retention!,
BattlePass (free & premium),
- 7 weeks worth of missions/quests, each with claimable rewards, from breaking blocks, to swimming to killing specific bosses, both rewards for premium / non premium players.,
- Earn rewards like gear, items, hero coins, etc, even TITLES!,
PlayTime Rewards,
- Now you get rewards for logging in and playing on the server, claimable via /playtime claim,
Referral Bonuses:,
- Get bonuses for referring your friends, some rewards can only be obtained by referring 10+ players!,
- Over 300 new cosmetics that don't impact gameplay are now found in the new crate system, buy a key with herocins, open the crate at the spawn world and other various locations.
The Big Damn Patch
- New tutorial that walks players through the basics of the game, combat, class selection and the item system
- Added WARRIOR, ROGUE, MAGE, SAGE, ARCHER as BASE PATHS
- Equipped Gear and Item Hotbar no longer drop on death, all inventory items and backpack items drop on death
- PVE deaths now cause 10% durability loss to all gear. PVP causes 2%
- Changed the leveling experience so that the last 5 levels (51-55) are increasingly harder
- Plethora of quality of life fixes within Heroes
- Installed a "catch" server to send players to LOBBY instead of disconnect if server is restarting
- Released textures/assets and no longer allow any connection other than 1.20.4 (for the time being)
- Standardized our Mobs systems to ensure they dont cause frame rate issues, too many packets.
- Normalized damage across all mobs so that they are now scaling per-level and not based on power
- Enable an AutomaticBroadcast System
- Revamp the entire Dungeon system with new loot, new mobs and bosses!
- Add World Boss Timers!
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