- Joined
- Apr 1, 2013
From testing Mythic mobs in its first form, I have a couple things to say
These are just some observations, but if I find anything else I'll edit the post. I understand this plugin is new to herocraft, but I feel like these issues should be looked at sooner rather than later.
- The bleed percentage should be lowered by a lot, right now it makes it very hard to kill mobs even with a group.
- The bleed should be given to fewer mobs, right now its a little ridiculous for the minions to be doing 7 hearts a piece to a group of 2-3
- The bleed should be when the mob hits you, not you hitting the mob. This makes it very difficult for ranged classes to kill even in a group because they take so much damage
- The blink skill is a good feature to stop people from mob grinding, but its too common. Right now every 2-3 hits the mob teleports to my back and gets a couple free hits on me
- I know Kainzo said it would be looked at, but I have't found any rare items or picked up a larger amount of souls. In fact I'm getting less since its taking a lot longer to kill the mobs.
- Some of the minions (Minions!!) had around 2400 health, where mobs around the location had 650.
These are just some observations, but if I find anything else I'll edit the post. I understand this plugin is new to herocraft, but I feel like these issues should be looked at sooner rather than later.