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Minecraft RPG - Pre Release - Patch Week #5

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
We'd like to introduce you to our summer sale for the https://hc.to/store
50% off ALL SUPPORT TIERS AND EXP PACKAGES !

PRE-RELEASE — Week #5 Updates

Fixes & Improvements
Flightmasters & NPCs: No longer take damage or get yeeted by velocity skills.
Projectile Damage: Bows & Crossbows now deal correct damage (goodbye “light” arrows).
PVP Damage: Skill damage now set to 66% of base damage for better balance.
Health Regen: Out-of-combat regen multiplier reduced from 2.0 → 1.25.
Crafting Delay: Reduced to 5s or less for all NPCs. Price per tier is now 10 Souls × Tier.
⚙ Crafting System Overhaul
Major rebalance of crafting modifiers, drop rates, and permissions.
Profession Crafting Permissions:
Miner → Gemstones, Tools, Mining Explosives
Alchemist → Tomes, Talismans, Potions, Elixirs, Amulets
Enchanter → Rings, Wands, Cloth Armor (Gloves), Scrolls
Farmer → Stat Food, Staves, Bows, Whips, Leather Armor (Gloves)
Engineer → Crossbows, Muskets, Lutes, Belts, Gadgets
Runesmith → Catalysts, Greatstaves, Bracelets, Mail Armor (Gloves)
Blacksmiths → Metal Weapons, Shields, Plate Armor (Gloves)
Cleaned up permissions to ensure professions craft the correct gear.

⚖ Balance Changes
Manasong: Now +10 mana regen/tick, with increased tick duration & radius (15).
HealingChorus: Healing per level reduced from 5.5 → 2.5 for better scaling.
 
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