Warrior Classes:
Dragoon - The hunters of the Warrior path, there is no escape
Dreadknight - The anti-magic Warrior
Paladin - The one that gets hit alot and doesn't die
Samurai - The one with the lowest health of the warriors and MOST damage
Rogue Classes:
Beastmaster -
http://youtu.be/J9hXyT3nRa8 (skip to 4 minutes in)
Thief - Highest Damage in the game, lots of skills to get out of places (like Jack Sparrow would
)
Ninja - Highest Damage in the game, Skills to GTFO out of fights and come back for the kill
Ranger - Get to use the bow (just like beastmasters) but have bow related skills. They can also get ppls coords.
Caster Classes:
Wizard - Lots of cool utility skills. Port to spawn(with a party), group teleport, BOLT STORM, etc.
Geomancer - Like the normal caster but with alot of skills. Best for Casters who like to fight alone
Necromancer - Like the Geomancer, but with different set of skills and can teleport into the Nether
Enchanter - They are very effective in parties (nasty effect spells like piggify), not so good on their own.
Healer Classes:
Cleric - Healing tank of doom!
Bloodmage - Selfish healer
Druid - Best party based healing
Monk - KING OF IRON FIST TOURNEMENT
Crafter Classes:
Mason - Exclusive Falsebook use ( they get [GATE], [LIFT], [BRIDGE] )
Alchemist - Exclusive Cauldron use (they can make unattainable blocks like Ice and Mossy Cobble)
Engineer - Exclusive IC use and Piston use
Smith - Can repair weapons and armor