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HeroStronghold and Skill JAIL!!

Multitallented

Legacy Supporter 5
Joined
Aug 31, 2011
So I'm working on this new plugin for my own server called HeroStronghold, but I was wondering if you guys would like it on HC (if so what do you think of it?). Basically it lets admins create regions that apply effects to Heroes. For example, Kainzo would be able to make a "Mage Tower" that grants Casters and Caster specs extra mana regen while in the tower. Effects could also be negative such as bleed effects, damage debuffs, etc.

Also I'm working on a SkillJail, which basically is something you can use on a player and if that player dies while affected by the skill, then they respawn in a Jail location set by an admin. Admins could make this jail a worldguard region and disallow /kill, making it so players have to find a way out or get broken out of jail.

What do you think?
 

Dielan9999

Legacy Supporter 5
Joined
Mar 9, 2011
Location
Temple of Melonmancy
So I'm working on this new plugin for my own server called HeroStronghold, but I was wondering if you guys would like it on HC (if so what do you think of it?). Basically it lets admins create regions that apply effects to Heroes. For example, Kainzo would be able to make a "Mage Tower" that grants Casters and Caster specs extra mana regen while in the tower. Effects could also be negative such as bleed effects, damage debuffs, etc.

Also I'm working on a SkillJail, which basically is something you can use on a player and if that player dies while affected by the skill, then they respawn in a Jail location set by an admin. Admins could make this jail a worldguard region and disallow /kill, making it so players have to find a way out or get broken out of jail.

What do you think?


If I knew Java I would do stuff like this.
 

Theazian

Legacy Supporter 3
Joined
Sep 2, 2011
Location
Hiding under a rock
I'd love to see this implemented. I can imagine a huge amount of possibilities for this plugin. It would be awesome to have wizard towers, black smiths, ranger sniper outposts, and the like. Keep up the good work!
 

GraRona

Portal
Joined
Jul 23, 2011
It would be so pro if engineers/enchanters or some class could make these sort of towers. They could have these powers inside towns or near herogates. I like it alot.

Just another suggestion, one of the towers should increase hunger healing speed and the amount healers heal with skills.
 

Theazian

Legacy Supporter 3
Joined
Sep 2, 2011
Location
Hiding under a rock
Or in hospitals, healing increases. Or in restaurants type places, hunger increases. Lemme just go down the list....
-Blacksmith places (decreases cost for /rep)
-Wizard Towers
-Hospitals
-Sniper Towers (Increased range for rangers)
-Dojo (Increase exp gain for pvp)
-Arena (Increase mob drops)

A probably a crap ton more.
 

Steamed

Legacy Supporter 3
Joined
Feb 7, 2011
YES!
There could be buildings with fake forges and anvils where smiths would not need as many materials or could smelt faster or something. Wizard Towers definately. Also this could be useful for future dungeons, for example right after a really hard part there could be an area with increased health regen.
 
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