Dielan9999
Legacy Supporter 5
- Joined
- Mar 9, 2011
- Location
- Temple of Melonmancy
Hey I had a great idea today about mastering classes!
Basically, at this point some of the more hardcore HC players have mastered a class, or even more than one class(not the path).
I was thinking of a way to make mastering more than one class more rewarding, by making hybrid classes! This would comprise of a new class you spec into(possibly for a much larger fee) that combines some good feature of two different specs you've already mastered. With a fancy new name as well(examples below). This way, people have more to consider when they start out, because the hybrid classes would be more appealing than the normal specs. Also, if you like two specs of your path, and find yourself trying to get the money to switch between them every now and then, you could just save a little extra to go hybrid. I don't feel it would be broken, because it's rewarding a tremendous amount of work to get there, and also doesn't add any new and appealing skills, its just like the best (but not all) skills of two classes put together.
Here are some examples of my suggestion, to help with understanding:
So as you can see with my suggestions in the spoiler above, I was really bored at work today. Hope you enjoy my suggestion. I'd really like to see something like this implemented. It would add even more goals/things for the hardcore players to do. Particularly the ones with multiple masteries. Basically, it would cost alot to spec as a hybrid, and it would be more balanced if you didn't keep your hybrid levels/mastery if you spec'd to something else. If that makes any sense
Basically, at this point some of the more hardcore HC players have mastered a class, or even more than one class(not the path).
I was thinking of a way to make mastering more than one class more rewarding, by making hybrid classes! This would comprise of a new class you spec into(possibly for a much larger fee) that combines some good feature of two different specs you've already mastered. With a fancy new name as well(examples below). This way, people have more to consider when they start out, because the hybrid classes would be more appealing than the normal specs. Also, if you like two specs of your path, and find yourself trying to get the money to switch between them every now and then, you could just save a little extra to go hybrid. I don't feel it would be broken, because it's rewarding a tremendous amount of work to get there, and also doesn't add any new and appealing skills, its just like the best (but not all) skills of two classes put together.
Here are some examples of my suggestion, to help with understanding:
-Mad Scientist
(A Cleric and Bloodmage Hybrid)
Example Skill Set:
-Revive
-Syphon
-Group Heal
-Fireball
-Smite
------------------------------
-Assassin
(A Thief and Ninja Hybrid)
Example Skill Set:
-Backstab
-Smoke
-Star(rename as throwing knife?)
---------------------------------
-Sorcerer
(obviously; A Wizard and Necromancer Hybrid)
Example Skill Set:
-Unholy Ritual
-Bolt
-Fireball (duh)
-Port
-Hellgate
-Gteleport(maybe, might be too much for one class)
------------------------------
-Vagabond
(Thief and Ranger Hybrid)
Example Skill Set:
-Track
-Blackjack
-Safefall
-Backstab
-Firearrow
-----------------------------
-Weaponmaster
(Samurai and Paladin Hybrid)
Example Skill Set:
-One
-Bleed
-Bladegrasp
-Soulfire
-Invuln
-Pray
-------------------------------
-Hero (yes its' a FFIV reference, so it's probably too good )
(Dreadknight and Paladin Hybrid)
Example Skill Set:
-Manafreeze
-Harmtouch
-Pray
-Invuln
(A Cleric and Bloodmage Hybrid)
Example Skill Set:
-Revive
-Syphon
-Group Heal
-Fireball
-Smite
------------------------------
-Assassin
(A Thief and Ninja Hybrid)
Example Skill Set:
-Backstab
-Smoke
-Star(rename as throwing knife?)
---------------------------------
-Sorcerer
(obviously; A Wizard and Necromancer Hybrid)
Example Skill Set:
-Unholy Ritual
-Bolt
-Fireball (duh)
-Port
-Hellgate
-Gteleport(maybe, might be too much for one class)
------------------------------
-Vagabond
(Thief and Ranger Hybrid)
Example Skill Set:
-Track
-Blackjack
-Safefall
-Backstab
-Firearrow
-----------------------------
-Weaponmaster
(Samurai and Paladin Hybrid)
Example Skill Set:
-One
-Bleed
-Bladegrasp
-Soulfire
-Invuln
-Pray
-------------------------------
-Hero (yes its' a FFIV reference, so it's probably too good )
(Dreadknight and Paladin Hybrid)
Example Skill Set:
-Manafreeze
-Harmtouch
-Pray
-Invuln
So as you can see with my suggestions in the spoiler above, I was really bored at work today. Hope you enjoy my suggestion. I'd really like to see something like this implemented. It would add even more goals/things for the hardcore players to do. Particularly the ones with multiple masteries. Basically, it would cost alot to spec as a hybrid, and it would be more balanced if you didn't keep your hybrid levels/mastery if you spec'd to something else. If that makes any sense