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Herocraft: Legends - Patch Notes for 1.2.0

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch Notes 1.1.1
- Implement a new casting bar system when users cast skills!
- Re-casting skill usage issue is now fixed. This only is cancellable now through a left-click
- Added a catch-all cooldown of 9.9s to skills that may have broken from an update.
- Various hotfixes to reduce warmups, cooldowns, etc from patch 1.1.0.
- Level 45 required wands now have a chnace to have a randomized skill attune to it that can be in addition to the wand damage.
- Crafting materials across the board now have an associated currency cost to create
- Increase the soul droprate of mining and farming
- Update some crafting stations to allow the right profession to craft
- Fix Wellaria port location
- Update the leash range on mob spawners for dungeons so the leash range is 32 to 64
- Gem Remover added to the Exchange for 10s
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch Notes 1.1.2
- Decrease the firing speed of Muskets
- Fixed Bow / Crossbow damage
- Fix Runestone Recharge

Balance Patch #2

BARD:
Healing chorus warmup: 0 seconds -> 1.5 seconds
Voidsong warmup: 2.5 seconds -> 1.5 seconds


BEGUILER:
Clarity warmup: 5 seconds -> 2 seconds
Might warmup: 0 seconds -> 2 seconds
Teleport warmup: 5 seconds -> 10 seconds
Mass Piggify warmup: 3 seconds -> 1.5 seconds



BLOODMAGE:
Siphonblood warmup: 1.5 second -> 0.5 second
Siphonblood damage: 350 -> 300 (at level 50)
Combustblood warmup: 0 second -> 1.5 second
Combustblood damage: 400+624 -> 300+500 (at level 50)
Bloodbeam changes: Damage from 380 to 450, beam thickness increased slightly (2.0 to 2.5)
Infusion warmup: 2.5 second -> 1 second
Boilblood warmup: 2 second -> 0 second
Boilblood damage: 400+380 -> 500+700 (at level 50)
Drainsoul warmup: 2.5 second -> 1 second
Awaken warmup: 5 second -> 7.5 second
Soulleech warmup: 0 second -> 1 second


CLERIC:
Radiance warmup: 1.5 second -> 0 second
Sacredtouch warmup: 2.5 second -> 2 second
Divineblessing warmup: 3 second -> 1.5 second
Cleanse warmup: 0 second -> 1 second
Fullheal warmup: 7.5 second -> 7 second
Revive warmup: 2.5 second -> 7.5 second
Guardianangel warmup: 0 second -> 1 second


DRAGOON:
Cleave damage: 200% of weapon damage -> 125% of weapon damage.
Dragonsmash warmup: 0 second -> 1 second
Superjump warmup: 2 second -> 1 second
Seismicassault warmup: 0 second -> 1.5 second


DRUID:
Rejuvenate added scaling healing per level.
Ire warmup: 1 second -> 0.5 second
Rejuvenate warmup: 1.5 second -> 1 second
Regrowth warmup: 2.5 second -> 1.5 second
Port warmup: 5 second -> 10 second
Fulmination warmup: 2.5 second -> 1.5 second
Healingbloom warmup: 3 second -> 1.5 second
Reincarnate warmup: 10 second -> 7.5 second
YggdrasilsTouch warmup: 2.5 second -> 2 second
Replenish warmup: 2.5 second -> 0 second


MONK:
Ironfist warmup: 0 second -> 1 second
Renewal warmup: 2.5 second -> 1 second
Serenity warmup: 3.5 second -> 1 second
Barrier warmup: 0 second -> 0.5 second
Meditate warmup: 2.5 second -> 2 second


NECROMANCER:
Decay warmup: 2 second -> 1 second
Drainsoul warmup: 2 second -> 1 second
Despair warmup: 1.5 second -> 1 second
Devouring darkness warmup: 2 second -> 1.5 second
Famine warmup: 1.5 second -> 1 second

NINJA:
Deathmark warmup: 0 second -> 5 second
Grapplinghook warmup: 0 second -> 3 second
Blitz warmup 1 second -> 1.5 second

PALADIN:
Absolution warmup: 2 seconds -> 1.5 seconds
Reckoning warmup: 0.5 seconds -> 1 second
Divine stun warmup: 0 seconds -> 1 second
Shield reflect warmup: 0 seconds -> 0.5 seconds
Revive warmup: 5 seconds -> 7.5 seconds
Judgement warmup: 2 seconds -> 1.5 seconds


PYROMANCER:
Great combustion stun duration: 3 seconds -> 1.5 seconds.
Dragonsbreath warmup: 2 seconds -> 0.5 seconds
Great Combustion warmup: 2 seconds -> 1.5 seconds
Combust warmup: 0 seconds -> 1 second
Hellgate warmup: 5 seconds -> 10 seconds
Firenado warmup: 2.5 seconds -> 1.5 seconds
Firestorm warmup: 0 seconds -> 0.5 seconds


RANGER:
Track warmup: 0 seconds -> 5 seconds
Grappling hook warmup: 0.5 seconds -> 3 seconds
Ice volley warmup: 0.5 second -> 1 second
Aimedshot warmup: 3 second -> 2 second
Trap warmup: 0 second -> 1 second


RUNEBLADE:
Flicker warmup: 1 second -> 1.5 second
Timerune warmup: 0 second -> 1 second (for both applying and recalling to rune.)
Runeword warmup: 0.5 second -> 1 second


SAMURAI:
Masamune warmup: 0 second -> 1 second
Inversion warmup: 0 second -> 2 second

SHADOWKNIGHT:
Atrophy warmup: 1 second -> 0 second
Empathy warmup: 0 second -> 0.5 second
Manafreeze warmup: 0 second -> 1 second
Terror warmup: 0 second -> 1 second
Petrify warmup: 0 second -> 1 second
Shadowstep warmup: 0 second -> 0.5 second


WIZARD:
Arcaneblast range: 18 blocks -> 14 blocks.
Pulse warmup: 2 second -> 1.5 second
Port warmup: 5 second -> 10 second
Bolt warmup: 2.5 second -> 2 second
Megabolt warmup: 2.5 second -> 2 second
Arcaneblast warmup: 3.5 second -> 4 second
Group teleport warmup: 0 second -> 15 second
Arcanestorm warmup: 0 second -> 1.5 second
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch 1.1.3
- Remove cast time on HealingChorus and TimeRune
- Add 3D weapon models to the tiered weapons, preparing for the big damn content update
- Lances are now shovel as a base type
- Evocation no longer spams you with particles
- Add Buckler to the droptables
- Updated several skills to be able to use NETHERITE weapons
- Fixed cooldown on Smelt skills
- Reduce duration invisibility SHADOW_VEIL 6 seconds -> 1 second

Classes
- Wizard entangle lvl 10 -> 30 wizard evocation lvl 30 -> 10
- Fix maim to work with adamantite/netherite axes.
- Reduce healingbloom total healing at max level druid 1650 -> 750 Increase serenity total healing at max level monk 300 -> 750 Increase fist of jin healing at max lvl monk: 8self/25 ally, to 32 self/45 ally.
- Drainsoul healing 663 -> 666 because kainzo is a satanist
- Actually nerf inversion damage this time, 100% of mana ->30% of mana
- Multiply Transfuse and Darkritual health consumption and mana generation rates so you dont have to cast it 10+ times to get your mana bar back to full.
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch 1.1.4
- Enable the custom 3D models texture pack for all players! Just enable resourcepack for Herocraft to download it.
- Fixed the Tradepack texture from not showing up
- Add buckler to the forge and upgrade stations
- Crafting tools now no longer gives them custom names/modifiers
- Returned Elemental modifiers for 1H weapons
- Elemental damage will now reduce the attack-damage on an item for the amount it grants in elemental damage (armor bypass)
- Crafting tools now no longer gives them custom names/modifiers
Township now requires mayors to set the color of their chat
- /town setcolor <color> #sets town name color
- /town mayorcolor <color> #sets mayor title color
- /town namecolor <color> #sets player name color
- /town messagecolor <color> #sets message color
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch 1.1.5
- Gear now correctly shows when dropped on the ground
- Gear at level 45 required now has double the durability
- Minor hotfixes to the resourcepack for axes, staffs
- Add Dragoon to Buckler.
- Buckler's cannot block directly but provide DODGE chance.
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Patch 1.1.6


Ygdrassils touch now heals 460 per target at max level, (up from 210) Cursed gear should no longer be dropping as loot.

The Grandmage bosses, as well as Cain The Redhand, no longer heal as frequently.

Cain The Redhand should now no longer teleport.

The skeleton boss 'Bitstream' now no longer spams an AOE damage/knockback ability.

Moved Monks Meditate ability from level 55 to level 50.
Added the the Reborn skill to Monk at level 55.

Removed the skill 'BloodWell' from bloodmage.
Added the skill 'ThickenBlood' to bloodmage.


Class Changes

BLOODMAGE:
Cooldown DrainSoul: 6 -> 12

The range in blocks of the following skills has been changed:
SiphonBlood 15 -> 12
CombustBlood 15 -> 12
Doubled blood rituals healing per blood union.

The following mana costs have been changed:
BloodBeam 100 -> 200
BoilBlood 100 -> 200
Infusion 75 -> 150

NECROMANCER:
The range in blocks of the following skills has been changed:
Poison 16 -> 12
Decay 16 -> 12
Drainsoul 16 -> 12
Plague 10 -> 12
Famine 8 -> 12

Plague 'spread' radius 3 -> 8
Plague damage increased from 625 at max level to 915 at max level.
Despair damage reduced from 360 at max level to 240 at max level.
Bonespear damage reduced from 520 at max level to 400 at max level.

BARD:
Reduced the healing of bards 'booming voice' passive, from 61/second -> 36/second
Increased HealingChorus total heal value from 25HP -> 550 HP.
Increased the radius in blocks of the following bard songs:

Battlesong 10 -> 12
Accelerando 10 -> 12
Warsong 10 -> 12
Manasong 10 -> 12

MONK:
FistOfJin heal increased 7 self/20 allies -> 21 self/30 allies
FistOfJin Radius increased from 8 -> 12 blocks

PYROMANCER:
Combust warmup: 1 second -> 0.5 second
 
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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
1.1.7
- Reduce the overall amount of bonus EXP gained from Conquest

LOBBY
- To prepare for the eventual requirement of 1.20.4 clients, we are implementing a "all version" catch for Minecraft clients. You can bypass this lobby restrict by using **rpg.hc.to ** (for now)
- The lobby will have other servers connected to it on and off site of Herocraft network in the future.
- The lobby will have basic pvp and cosmetics for supporters
 
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