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Bug HealingBloom (Again)

Licksterboy

Legacy Supporter 3
Joined
Jul 16, 2012
Location
USA
Healingbloom's range is supposed to be 150 blocks (according to the recently updated wiki), but currently the range is only about 5 blocks. When I use it in team fights or while training with a party, I find that most of my party members do not get healed.
 

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
I re-coded the ability a tiny bit around a week or two ago. I'll need to test it on test and see if this is happening, because it shouldn't be.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Healingbloom's range is supposed to be 150 blocks

^^ this is wrong, 100%.

It will never be further than you can see. Its range will be 5-15 blocks at most.
 

Licksterboy

Legacy Supporter 3
Joined
Jul 16, 2012
Location
USA
Healingbloom's range is supposed to be 150 blocks

^^ this is wrong, 100%.

It will never be further than you can see. Its range will be 5-15 blocks at most.
10-15 blocks is fine with me, but as I said, the range had been 150 and thats what is stated on the wiki. Since the skill came out, the range has always been longer than you could see. I reported the 5 block range because of what is stated on the wiki and the skill description in game.

To be honest, I always though the 150 block range was absurd but thats what the range was reduced to after it was global so I thought it was intentional.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
10-15 blocks is fine with me, but as I said, the range had been 150 and thats what is stated on the wiki. Since the skill came out, the range has always been longer than you could see. I reported the 5 block range because of what is stated on the wiki and the skill description in game.

To be honest, I always though the 150 block range was absurd but thats what the range was reduced to after it was global so I thought it was intentional.

The config said 150 because the code was wrong, the config was a quick fix to reduce the range, which WitchOnaRampage (or someone) must have taken for absolute truth.

Not a big issue - as I said, no skill will ever have that ability intentionally.
 

STDs4YouAnd4Me

Legacy Supporter 8
Joined
Sep 11, 2012
Lol... 150 range. Christ. If a ninja was in a party with 4 mystics wouldn't he be at full health no matter what came his way? Talk about a game breaker.
 

Delfofthebla

Legacy Supporter 4
Retired Staff
Joined
Nov 25, 2012
Location
United States
I've removed the option for the derp range. The config setting for 150 does not actually affect anything within the skill. Unfortunately, I did not know this originally, and thought that it was indeed 150. We'll probably have to set it to a reasonable range in the next patch.
 
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