• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

ALERT HC 4.80 - Heroes revamp!

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
It's been a long month for this Minecraft server! We've fixed the majority of issues with our Heroes re-code. Heroes damage and health will now fall back on the vanilla internals. This will prove for much better compatibility with other plugins in the future updates. Several key changes for this update can be found on the notes below.

Hightlights;
  • Heromod/Client is available @ hc.to/jar
  • Heroes has been reworked to support Vanilla Enchants
  • Various Bug Fixes for HeroSkills
  • Website redesign and new forum layout
Thanks for playing on Herocraft RPG!

4.71
  • Farmers now have SellLEATHER: (Level 59)
  • Slightly adjusted mob-spawn rates
  • Fixed voting rewards (oops!)
  • Added '/col duel <name>' command.
  • Added additional passive mob drops.
  • Added Voting Site #7 (PlanetMinecraft) http://hc.to/votepmc
  • Added a new BOAT graveyard @ NP1.
4.72
  • HeroClient Mods! http://i.imgur.com/5V8iofx.png download (http://hc.to/heromods)
  • Skill-Root now properly combat tags and has a single color firework effect.
  • Skill-Firewave increased damage slightly per fireball, increased base amount of Fireballs, lowered reagent cost and increase mana.
  • Skill-Disenchant will now work on Swords - but will not remove Fire_Aspect.
  • Skill-Plague now has sound.
  • Further refined daily back-up systems.
4.73
  • New Server.jar to improve overall latency for all!
  • Archived 50,000 files from Heroes / Player.that files if they haven't logged in, in 60 days. Donors can get them restored.
  • Added Graveyards to Warshard and Forgelight.
  • Bounties will now have a cancellation fee of 50%
  • Bounties will no longer have a placement tax.
  • Social Pets will now despawn when entering combat.
  • IC's re-enabled.
4.74
  • Item-Frames Temp disabled -> Read here
  • Begin rework for Heroes damage/health systems.
  • gabizou has returned as a mod & architect! Welcome back!
  • Maps are no longer placable in item frames.
  • All item-frames have been removed from the map as of 2/23/13
4.75
  • Global Cooldowns are now triggered when you begin casting.
  • Invisibility potions can no longer be fired from dispensers
  • First Kingdom placed - Legion of Oblivion
  • Removed 3 towns (2/25)
  • Changed confirm/cancel dialogues for Towns/Heroes
4.76
  • Enderpearl ability temp removed until a permanent solution can be found.
  • Prepare release for Fireball with new Heroes damage system
  • Create configurable framework for armor for Heroes damage sytsem
  • Cleaned up /PVE top and /Money Top (removed invalid entries)
  • Changed the class descriptions some for casters in '/hero specs caster'
  • Item-Frames re-enabled.
4.77
  • Implement cooldown for swapping classes (30min cooldown).
  • Remove firework effects from Skill-Blackjack.
  • Added SellChain to Smith (level 50)
  • Fix Skill-Plague, now does not lag the server.
  • Projectiles should now properly be tracked for kills.
4.78
  • Massive rework to the forums/layout. (RPG|HeroGames|Creative).
  • Updated Teamspeak 3 for the latest codec (Opus Voice).
  • Add new world "Greyson" for greylisted users (Cannot specialize in this world).
  • Vanilla enchants for Protection and Damage will now function for Heroes.
  • Armor durability has slightly been reduced.
  • Warshard will be regenerated on 03/15/13.
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Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Supporting vanilla enchants? Does this mean that Sharpness swords could work?
 
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