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HC 4.60! New Skills & Store Changes!

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
So it's been a while since our last news update. Just wanted drop a line and say thanks for making Herocraft a wonderful place to play for Minecraft RPG!

Grats to EtKEnn for winning the Tree of Wisdom contest! He wins $20 towards the store or donations!

We have a lot in store for you guys, http://hc.to/stats is coming soon and we will be pushing hard for a release with the help of DMarby !

Heralds | Guides | Admins | Moderators

4.51
  • Temp remove Social-Pets (Still being updated!)
  • Fireworks should be unrestricted.
  • Bard: All discs now do the same damage / gain.
  • Increase cooldown of SmeltGold to 15s
  • Self-damage no longer breaks root, invis, or unbreakable effects.
  • Implemented checks to ensure self-healing is reduced in all instances.
4.52
  • Updated ChestShop sellable items to reflect up to MC 1.4.6
  • Players now auto-party at the start of the Arena, not when they get paired.
  • Fixed expiration of Blackjack not informing the caster.
  • Re-implementing IC's to test lag with new settings.
  • Social-Pets are now fixed! Get them @ http://hc.to/store
  • Battlegrounds now place the winner at their respective HP instead of "20"
  • Battleground winners now receive 10c per win.
4.53
  • Player-Skulls now drop (again) when a bounty is claimed. (Thanks mung3r!)
  • You can DUEL use /skirmish duel {name}
  • Duels are only for level 10+ players now, the winner wins 10c!
  • Added two new skirmish maps: Warship and Hex.
  • Temp Removed Ampul, it was breaking Splash Potions from being used.
4.54
  • Lottery back again!~ use '/lottery buy' # to get tickets, cost 20c, max 5!
  • Town cost for Hamlet+ now increased (500c base)
  • Cleaned up some town protections and inactive towns.
  • Users cannot change worlds while in Arena/Skirmish.
  • ChaosOrb now properly teleports the player to the block it was thrown.
  • EnderPearl skill is now gained at level 59 for Wizard.
  • Firewave is now fixed. It will not one shot targets too close.
4.55
  • NEW: Skill-Doomwave: Hurl enderpearls in all directions, dealing damage to each person hit. Also teleporting the caster to ALL locations randomly and with great fury.
  • Fixed the Server Status block (Thanks shadrxninga)
  • Adjusted Arena/Skirmish/BG costs and rewards
  • Enabled Ratings for Skirmish and Battleground.
  • Fireball/Firewave/Icebolt no longer cause snow to pile where it hits.
4.56
  • Special thanks to Whatshiywl he's help create 5+ new skills!
  • Beguile/Confuse cd increased to 15s, duration to 7s.
  • Smiths now have Engrave at level 60. (25mana / 15s cd)
  • Skill-Breed should allow Skill Wolf to function properly.
  • Skill-Tranfuse now returns 30 mana per 100 health.
  • NEW: Skill-Engrave =Name the item held in your hand, requires 1 emerald!
  • NEW: Skill-Bloodbond (Bloodmage) created - Thanks Whatshiywl!
    • This skill will gain in power as you level. Starting stats
    • 10% health return of skill-damage done
    • 5 mana per tick used when activate (if no mana it cancels)
    • Party members within 15R are under the Bond
  • NEW: Skill-Energize = Self-Only Stamina recharge (TBA)
  • NEW: Skill-Invigorate = Targettable Stamina recharge (Mystic)
  • NEW: Skill-DropTheBass = Group Safefall (Bard)
4.57
  • http://hc.to/store now offers SHEEP and CAT variations! (Thanks DMarby!)
  • Redesigned the layout of the hc.to/store
  • NEW: Skill-Arcaneblast = Direct damage with Firework effects.
  • Resolved soft-crash with the vote listener.
  • MortalWound can now be used with Iron Swords.
  • Slightly adjust use text of Bladegrasp.
  • NEW: Skill-Balance = Re-adjust all hp in party to the same %, no hp is gained or lost, just re-distributed (Disciple)
  • NEW: Skill-Fireworks = Shoot 5 fireworks into the air, random size, shape and height (Scribe)
4.58
  • Whitelist apps will no longer show under - Whats New
  • Blaze-Fireball will no longer set spawn regions on fire when they shoot.
  • Fixed nether permission issues, it is now safe to traverse again.
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Haxnn

Legacy Supporter 3
Joined
Oct 20, 2011
Woohoo! Antother update! Is arcane blast going to wizard? *crosses fingers
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Arcaneblast was created but is not tuned. We're still having issues with setting the y= coord to explode and make it look fancy.
 

Jasquan

Legacy Supporter 9
Joined
Oct 1, 2012
Location
Denmark
Arcaneblast was created but is not tuned. We're still having issues with setting the y= coord to explode and make it look fancy.
I'll have to change to that class just to piss people off when I hit them with it ;D
 

Haxnn

Legacy Supporter 3
Joined
Oct 20, 2011
Arcaneblast was created but is not tuned. We're still having issues with setting the y= coord to explode and make it look fancy.

Will it be a projectile like fireball or targetable like fireblast?
 
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