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Geo Bug

Troppics

Legacy Supporter 3
Joined
Oct 2, 2011
I have recently tested that when a Geomancer uses Icy Aura followed by Fireball it does a huge amount of damage for about half a second before the health normalises. This means that Geo's can kill most classes in a few hits and a fireball. Or in some cases just one fireball!

I am curious to know whether this is an intended 'combo' or whether it really is a bug.
@Kainzo
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Faunherer

Legacy Supporter 4
Joined
Jun 24, 2011
Location
Winterfell
@Tropicz - what do you mean 'before it normalises' ?
Sometimes when you are hit by a projectile (or anything really) it shows that you have taken say 3 hearts of damage when you were supposed to have taken 2. A second or two later it corrects itself and adds a heart back.
 

Sleaker

Retired Staff
Joined
Jul 24, 2011
Location
Portland, Oregon
Sometimes when you are hit by a projectile (or anything really) it shows that you have taken say 3 hearts of damage when you were supposed to have taken 2. A second or two later it corrects itself and adds a heart back.

ah it's probably just a difference in how the sync occurs probably due to armor or some kind of reduction. it shouldn't be an issue since /hp is always the correct value and the heart bar is just a slightly inaccurate display.
 
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