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Bug Firewave

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Been trying out arenas lately and whenever I fight a runeblade, he just has to use firewave and I die wether I have 8 hearts, 6 hearts or any lower left. All the time he is meeleing me, so we are like 1-2 blocks away from each other. All he has to do is using firewave and it deals 3 - 8 hearts instantly. No skill should be able to deal over 600dmg with a 10 sec CD. (No skill should deal 600dmg at all)
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Been testing it again, when he started using it I backed off using One so I was around 7-8 blocks away from him when the skill was used, still it instantly dealt 3 hearts + fire damage. Runeblade is a melee class, yet they have a Caster skill that is the most broken and powerful skill since ChainLightning.
 

STDs4YouAnd4Me

Legacy Supporter 8
Joined
Sep 11, 2012
This problem could be erased if the each fireball had a .25 second delay instead of being shot all at once. If its capable to do in the coding I suggest testing it out. I know of a Paladin who was full health (1000+HP) who died instantly because of this skill. You're fooling yourself if you think this is fair.
 

Barnubus

Legacy Supporter 8
Joined
Jul 18, 2011
Location
California
This just happened to me last night.

I am a level 60 cleric, full armor, full health, and I was one shot by firewave.
I don't think this is intentional, so hopefully it can be looked at.
Kainzo
 

EvilThor

Legacy Supporter 3
Joined
Oct 31, 2011
Location
Internett
This just happened to me last night.

I am a level 60 cleric, full armor, full health, and I was one shot by firewave.
I don't think this is intentional, so hopefully it can be looked at.
Kainzo
Happend to me aswell.
(paladin 49 full armor + full health).
 

Haxnn

Legacy Supporter 3
Joined
Oct 20, 2011
It was like this last map aswell. I think it should stay the same but have a 10 minute cooldown and a 5 second warmup. 5 seconds is plenty of time to get out of the way.
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Yeah, I've been oneshotted a lot since I made this thread. 20 sec CD for a skill like this, and such a low Warm up is way too little.
 

leftovers5

Legacy Supporter 8
Joined
Oct 28, 2011
Location
USA
This is quite silly. Still a messy skill since its days in the Geomancer class, I wonder if there is even a way to improve it though (besides across the board nerfing the damage of all fireballs).
 

Haxnn

Legacy Supporter 3
Joined
Oct 20, 2011
If you wanted to change the skill, you could make it so it only fires 3 fireballs in a cone infront of you.
 
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