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Faction's Skill order

Irishman81

Senior Staff
Guide
Architect
Balance Team
Legacy Supporter 7
Joined
Apr 1, 2013
We need to figure out if we want to have all classes, now with fewer skills overall, gain all their skills still spread out over the full 60 levels and the proper way to do that, or have them gain all but one "ultimate" before level 45, with the ultimate gained at a later level.

We have 8 skills for rogues/Wariiors and 10 for Casters/Healers

@Balance Team
 

MunchlaxHero

Max Legacy Supporter
Joined
May 19, 2013
We need to figure out if we want to have all classes, now with fewer skills overall, gain all their skills still spread out over the full 60 levels and the proper way to do that, or have them gain all but one "ultimate" before level 45, with the ultimate gained at a later level.

We have 8 skills for rogues/Wariiors and 10 for Casters/Healers

@Balance Team
I would like the least important skills gained at the last levels, PvP should not be based on if you are fully maxed or not
 

Irishman81

Senior Staff
Guide
Architect
Balance Team
Legacy Supporter 7
Joined
Apr 1, 2013
I would like the least important skills gained at the last levels, PvP should not be based on if you are fully maxed or not
But the thing is, classes now only have 8-10 skills, so there aren't really that many "non-essential skills"
 

MunchlaxHero

Max Legacy Supporter
Joined
May 19, 2013
But the thing is, classes now only have 8-10 skills, so there aren't really that many "non-essential skills"
I see what you mean, but we can still try to order them that way, battery would come last for instance because everything else is more valuable
 

joshtsai

Legacy Supporter 2
Joined
May 23, 2012
As I understand it factions leveling will be much different from Survival Leveling. Is there an estimated amount of time that it would take to master a class?
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
I want ideas on combining like skills too so that theres less overall but the classes are still as powerful. So there's less micro management on skill use.
 
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