Eldrylars
Legacy Supporter 8
- Joined
- Apr 28, 2012
- Location
- Dragon through ...
Now that all classes can use most of the armor types, the cost factor of classes has changed.
I would propose to both help the economy as well as balance class costs to introduce two or three reagents to each class that have no reagents so we can promote the selling of and using of all mob drops and uncommon world items.
Let's make it so that we are not each sitting on two double chests of eyes, string, slime, flint, flesh, flowers.....
Green: Balanced Red: To expansive Orange: Needs 2 or 3 reagents Yellow: Needs 1 or 2 Reagents.
My initial thoughts:
Ranger has String, Compass,
Runeblade: None
Ninja aka "assassin": Flint, Sulpher, Sulpher, String
Bard: None
Wizard: has Redstone, Sulfer, Sulpher, Sulpher, Enderpearl
Pyromancer: Flint,
Necro: String, RottenFlesh, Enderpearl
Beguiler: Diamond, Slime, Flesh
Paladin: Cactus, Rose,
Berserker: None
Dragoon: None
DreadKnight: Flint,
Cleric: Cactus, Cactus, Rose
Druid: Sulpher, Rose
Bloodmage: None
Disciple: None
I would propose to both help the economy as well as balance class costs to introduce two or three reagents to each class that have no reagents so we can promote the selling of and using of all mob drops and uncommon world items.
Let's make it so that we are not each sitting on two double chests of eyes, string, slime, flint, flesh, flowers.....
Green: Balanced Red: To expansive Orange: Needs 2 or 3 reagents Yellow: Needs 1 or 2 Reagents.
My initial thoughts:
Ranger has String, Compass,
Runeblade: None
Ninja aka "assassin": Flint, Sulpher, Sulpher, String
Bard: None
Wizard: has Redstone, Sulfer, Sulpher, Sulpher, Enderpearl
Pyromancer: Flint,
Necro: String, RottenFlesh, Enderpearl
Beguiler: Diamond, Slime, Flesh
Paladin: Cactus, Rose,
Berserker: None
Dragoon: None
DreadKnight: Flint,
Cleric: Cactus, Cactus, Rose
Druid: Sulpher, Rose
Bloodmage: None
Disciple: None